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In mediated device pass-through or full GPU virtualization, the GPU hardware provides contexts with virtual memory ranges for each guest through IOMMU and the hypervisor sends graphical commands from guests directly to the GPU. This technique is a form of hardware-assisted virtualization and achieves near-native [b] performance and high ...
GPUOpen also makes it easy for developers to get low-level GPU access. [9] Additionally AMD wants to grant interested developers the kind of low-level "direct access" to their GCN-based GPUs, that surpasses the possibilities of Direct3D 12 or Vulkan. AMD mentioned e.g. a low-level access to the Asynchronous Compute Engines (ACEs). The ACE ...
Video Acceleration API (VA-API) is an open source application programming interface that allows applications such as VLC media player or GStreamer to use hardware video acceleration capabilities, usually provided by the graphics processing unit (GPU). It is implemented by the free and open-source library libva, combined with a hardware-specific ...
General-purpose computing on graphics processing units (GPGPU, or less often GPGP) is the use of a graphics processing unit (GPU), which typically handles computation only for computer graphics, to perform computation in applications traditionally handled by the central processing unit (CPU).
A BFG Physx card. PhysX is an open-source [1] realtime physics engine middleware SDK developed by Nvidia as part of the Nvidia GameWorks software suite.. Initially, video games supporting PhysX were meant to be accelerated by PhysX PPU (expansion cards designed by Ageia).
The Intel GMA 900 is also the first Intel integrated GPU not to have support or drivers for Windows 9x operating systems (including 98 and ME). Many owners of GMA900 hardware believed they would be able to run Aero on their systems as early release candidates of Vista permitted XDDM drivers to run Aero.
GPU (based on VLIW4 architecture) instruction support: DirectX 11, Opengl 4.2, DirectCompute, Pixel Shader 5.0, Blu-ray 3D, OpenCL 1.2, AMD Stream, UVD3; Integrated PCIe 2.0 controller, and Turbo Core technology for faster CPU/GPU operation when the thermal specification permits
Heterogeneous System Architecture (HSA) is a cross-vendor set of specifications that allow for the integration of central processing units and graphics processors on the same bus, with shared memory and tasks. [1] The HSA is being developed by the HSA Foundation, which includes (among many others) AMD and ARM.