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Might and Magic II pitted the player's party against any one of 255 monsters varying from 1 hit point to 64000. Battles could consist of up to 255 opponents. While Might and Magic II remained a battle-focused game, there were many puzzles to be solved, and curiosities to be discovered. There is a cave with a sex-change device, for instance, and ...
Heroes of Might and Magic II adventure map. For the most part, Heroes of Might and Magic II is largely a graphical overhaul to the first game. Gameplay in both games is along the 4X genre of strategy games, in that the player builds their kingdom from the ground up, securing resources, stronger armies, better generals, and then uses those assets to find and defeat opponents through capturing ...
Might and Magic is a series of role-playing video games in the science fantasy genre developed by New ... Might and Magic II: Gates to Another World (1988; Apple II ...
Heroes of Might and Magic II Gold (1998), includes Heroes II, its expansion pack, and 31 additional single-map scenarios by various authors. Released by 3DO. Heroes of Might and Magic Millennium (1999), includes King's Bounty, Heroes I, Heroes II Gold and Heroes III, but no expansion packs to Heroes III. Released by 3DO, in a 3 CD-ROM disc set.
Might and Magic VI: The Mandate of Heaven – Limited Edition (1998), a collector's edition of Might and Magic VI that included the first five games on CD-ROM as well. Might and Magic VI: The Mandate of Heaven – Special Edition (1998), included Might and Magic games I, II, III, IV, V and the fanmade Swords of Xeen as well.
This page was last edited on 30 January 2013, at 18:36 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
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The first Might and Magic game, Might and Magic Book One: The Secret of the Inner Sanctum, was programmed by Jon Van Caneghem for over a three-year period ending in 1986. [citation needed] Released for the Apple II on June 1, 1986, [8] with ports for the Commodore 64, classic Mac OS, and MS-DOS following a year later, [2] the game was successful enough to warrant a sequel, Might and Magic II ...
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