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A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion , typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers .
Video games marketed by the Oculus VR company are designed for the Oculus Rift and other Oculus virtual reality headsets. Oculus games are platform locked, and unlike other competing platforms Oculus does not provide software serials. [1] [2]
Life simulation games (or artificial life games) [10] are a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [10] Social simulation games are one of its subgenres.
The first Euro Truck Simulator was released on 29 August 2008 for Microsoft Windows and OS X and the first European-developed truck simulation of the games. Players choose their starting country from Austria, Belgium, the Czech Republic, France, Germany, Italy, the Netherlands, Poland, Portugal, Spain, Switzerland, and the United Kingdom (versions 1.2 and 1.3 only).
A train simulator (also railroad simulator or railway simulator) is a computer-based simulation of rail transport operations. They are generally large complicated software packages modeling a 3D virtual reality world implemented both as commercial trainers, and consumer computer game software with 'play modes' which lets the user interact by stepping inside the virtual world.
Job Simulator: The 2050 Archive, (also known as simply Job Simulator), is a virtual reality simulation video game developed and published by Owlchemy Labs for Microsoft Windows, PlayStation 4, PlayStation 5, Apple Vision Pro, Oculus Quest, Oculus Quest 2 and Meta Quest 3, in which players participate in comical approximations of real-world jobs.
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Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built.