Search results
Results from the WOW.Com Content Network
First video game with a 32-player network ability; one of the most rare and expensive games to find ... Play resembles Elite, involving first-person space shooting ...
Spasim is a 32-player 3D networked space flight simulation game and first-person space shooter [1] developed by Jim Bowery for the PLATO computer network and released in March 1974. The game features four teams of eight players, each controlling a planetary system, where each player controls a spaceship in 3D space in first-person view.
This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The developer, platform, and release date are provided where available.
Spacewar! is a space combat video game developed in 1962 by Steve Russell in collaboration with Martin Graetz, Wayne Wiitanen, Bob Saunders, Steve Piner, and others.It was written for the newly installed DEC PDP-1 minicomputer at the Massachusetts Institute of Technology.
The entire game uses only 97,280 bytes of disk space. In contrast, most contemporaneous first-person shooters filled one or more CDs or DVDs . [ 2 ] According to the developers, .kkrieger itself would take up around 200–300 MB of space if it had been stored the conventional way.
Other early examples include Nasir Gebelli's 1982 Apple II computer games Horizon V which featured an early radar mechanic and Zenith which allowed the player ship to rotate, [71] [72] and Ginga Hyoryu Vifam, which allowed first-person open space exploration with a radar displaying the destination and player/enemy positions as well as an early ...
Starship 1 is a first-person shooter [4] space combat game developed and manufactured for arcades in 1977 by Atari, Inc. The game, which takes great inspiration from the television series Star Trek, contains the first known Easter egg in any arcade game. [5]
Star Ship is a first-person space combat simulator video game programmed by Bob Whitehead and published by Atari, Inc. for its Video Computer System (later known as the Atari 2600). The game was one of the nine launch titles offered when the Atari VCS was released on September 11, 1977.