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  2. Clue (1998 video game) - Wikipedia

    en.wikipedia.org/wiki/Clue_(1998_video_game)

    The artificial intelligence (AI) implemented in Clue for computer-controlled opponents was considered advanced for a digital board game conversion. The AI's ability to deduce solutions led to customer complaints of cheating, although the AI simply outperformed the average human player.

  3. Greenheart Games - Wikipedia

    en.wikipedia.org/wiki/Greenheart_Games

    Greenheart Games is an independent video game developer founded in July 2012 by brothers Patrick and Daniel Klug. [1] Game Dev Tycoon and Tavern Keeper, both business simulation games, are its only released games. [2] The headquarters are in Brisbane, Australia but is served online with developers from many countries.

  4. Arcomage - Wikipedia

    en.wikipedia.org/wiki/Arcomage

    Arcomage is a computerized card game produced by The 3DO Company.It originated as a minigame in Might and Magic VII: For Blood and Honor and Might and Magic VIII: Day of the Destroyer, in which it was used to gamble for in-game money or to complete a quest to win games in every tavern. 3DO later released it as a stand-alone game in 2000.

  5. Play Hearts Online for Free - AOL.com

    www.aol.com/games/play/masque-publishing/hearts

    Enjoy a classic game of Hearts and watch out for the Queen of Spades!

  6. Tavern Talk - Wikipedia

    en.wikipedia.org/wiki/Tavern_Talk

    Tavern Talk is a visual novel developed by Gentle Troll Entertainment, and released on June 20, 2024 for Nintendo Switch and Steam. [2] Players take control of a fantasy innkeeper who serves drinks and interacts with adventurers in a magical medieval setting.

  7. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    The term game AI is used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general, and so video game AI may often not constitute "true AI" in that such techniques do not necessarily facilitate computer learning or other standard criteria, only constituting "automated computation" or a predetermined and ...

  8. Category:Game artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Category:Game_artificial...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Help; Learn to edit; Community portal; Recent changes; Upload file

  9. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. [1] [2] [3] For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context.