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  2. Z-order curve - Wikipedia

    en.wikipedia.org/wiki/Z-order_curve

    The Z-ordering can be used to efficiently build a quadtree (2D) or octree (3D) for a set of points. [4] [5] The basic idea is to sort the input set according to Z-order.Once sorted, the points can either be stored in a binary search tree and used directly, which is called a linear quadtree, [6] or they can be used to build a pointer based quadtree.

  3. Multidimensional assignment problem - Wikipedia

    en.wikipedia.org/wiki/Multidimensional...

    The multidimensional assignment problem (MAP) is a fundamental combinatorial optimization problem which was introduced by William Pierskalla. [1] This problem can be seen as a generalization of the linear assignment problem. [2] In words, the problem can be described as follows:

  4. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    To guarantee a fixed order of enumeration, ordered versions of the associative array are often used. There are two senses of an ordered dictionary: The order of enumeration is always deterministic for a given set of keys by sorting. This is the case for tree-based implementations, one representative being the <map> container of C++. [16]

  5. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In object-oriented programming, the iterator pattern is a design pattern in which an iterator is used to traverse a container and access the container's elements. The iterator pattern decouples algorithms from containers; in some cases, algorithms are necessarily container-specific and thus cannot be decoupled.

  6. Iterative closest point - Wikipedia

    en.wikipedia.org/wiki/Iterative_Closest_Point

    Iterate (re-associate the points, and so on). Zhang [4] proposes a modified k-d tree algorithm for efficient closest point computation. In this work a statistical method based on the distance distribution is used to deal with outliers, occlusion, appearance, and disappearance, which enables subset-subset matching.

  7. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    Some object-oriented languages such as C#, C++ (later versions), Delphi (later versions), Go, Java (later versions), Lua, Perl, Python, Ruby provide an intrinsic way of iterating through the elements of a collection without an explicit iterator. An iterator object may exist, but is not represented in the source code.

  8. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates, they can be used to store arbitrary elements, such as integers or custom classes.

  9. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    A two-dimensional array stored as a one-dimensional array of one-dimensional arrays (rows). An Iliffe vector is an alternative to a multidimensional array structure. It uses a one-dimensional array of references to arrays of one dimension less. For two dimensions, in particular, this alternative structure would be a vector of pointers to ...