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  2. Ridge Racer 3D - Wikipedia

    en.wikipedia.org/wiki/Ridge_Racer_3D

    Ridge Racer 3D [b] is a 2011 racing video game developed and published by Namco Bandai Games for the Nintendo 3DS. [2] It is the first Ridge Racer series title on a Nintendo platform since Ridge Racer DS (2004) and as usual for the series revolves around cars racing around high speed tracks while drifting. The game received positive reviews and ...

  3. Ridge Racer - Wikipedia

    en.wikipedia.org/wiki/Ridge_Racer

    The 2011 Vita title was negatively received for various reasons, whilst the latest console game, Ridge Racer Unbounded, was marked with a departure from the drifting style and mechanics of what the series is known for, experimenting with a more destructive style similar to the Burnout series, although Ridge Racer 3D, a launch title for the 3DS ...

  4. Reiko Nagase - Wikipedia

    en.wikipedia.org/wiki/Reiko_Nagase

    Reiko Nagase (永瀬麗子, Nagase Reiko) is a character in Bandai Namco's Ridge Racer series. Originally created by artist Kei Yoshimizu for the 1995 video game Rave Racer, she was given a name and expanded role in the game's sequel due to how well she contrasted against the series' racing element, becoming a mascot for the company.

  5. Namco - Wikipedia

    en.wikipedia.org/wiki/Namco

    The System 22 powered Ridge Racer, a racing game, in 1993. [118] Ridge Racer usage of 3D textured polygons and drifting made it a popular title in arcades and one of Namco's most-successful releases, and is labeled a milestone in 3D computer graphics. [119] The company followed its success with Tekken, a 3D fighting game, a year later. [120]

  6. Daytona USA - Wikipedia

    en.wikipedia.org/wiki/Daytona_USA

    Sega mandated that Daytona USA had to be better than Namco's 1993 racing game Ridge Racer and it had to achieve higher sales. [2] [18] Ridge Racer had reached the top of arcade sales charts at the end of 1993 and beginning of 1994, [19] [20] [21] and it had received highly favorable reviews of its graphics, especially in comparison to Virtua ...

  7. Namco System 22 - Wikipedia

    en.wikipedia.org/wiki/Namco_System_22

    It debuted in 1992 with Sim Drive in Japan, [1] followed by a worldwide debut in 1993 with Ridge Racer. The System 22 was designed by Namco. The main CPU provides a scene description to the TR3 graphics processing unit and a bank of DSP chips which perform 3D calculations. A variant of the system, called the Super System 22, was released in 1995.

  8. Ridge Racer Revolution - Wikipedia

    en.wikipedia.org/wiki/Ridge_Racer_Revolution

    Like the original Ridge Racer, the player races computer-controlled cars with the objective of winning a series of races, and supports Namco's NeGcon controller. Ridge Racer Revolution adds two hidden cars, and two-player support via the PlayStation Link cable, and took roughly the same time to develop as the first. The intention was to ...

  9. Ridge Racer V - Wikipedia

    en.wikipedia.org/wiki/Ridge_Racer_V

    Gameplay screenshot. In Ridge Racer V the player is a racing driver taking part in events across Ridge City in a variety of fictional cars. As with previous Ridge Racer games, the focus is on accessible and fun drift racing rather than simulating how a car behaves in the real world; as such the player is encouraged to powerslide around most corners by tapping the brake when entering the turn.

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