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Citra is a discontinued [5] free and open-source game console emulator of the handheld system Nintendo 3DS for Windows, macOS, Linux, and Android. Citra's name is derived from CTR, which is the model name of the original 3DS. [1] Citra can run many homebrew games and commercial games. [6] Citra was first made available in 2014.
RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]
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The Nintendo 3DS XL (Nintendo 3DS LL in Japan) was released on July 28, 2012, in Japan, priced at ¥18,900, and was available in Silver + Black, Red + Black and White color variations. [69] In Europe, the system launched on the same day but in Silver + Black, Blue + Black and Red + Black color variations. [69]
The emulator was made by the developers of the Nintendo 3DS emulator Citra, with significant code shared between the projects. Originally, Yuzu only supported test programs and homebrew . On February 26, 2024, Nintendo of America filed a lawsuit against Tropic Haze LLC, the legal entity behind Yuzu's development.
The PlayStation Vita (PS Vita) is a handheld game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on December 17, 2011, then in other international territories on February 22, 2012, and was produced until discontinuation on March 1, 2019.
In June 2024, Nintendo filed a lawsuit against James Williams, who had been involved in operating a piracy network of Nintendo Switch games on the SwitchPirates, Reddit online community. Later in November, Nintendo submitted a court filing that sought information of the people who worked with Williams on Reddit, Discord, and GitHub. The company ...
OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU).