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  2. Edge-matching puzzle - Wikipedia

    en.wikipedia.org/wiki/Edge-matching_puzzle

    TetraVex is a computer game that presents the player with a square grid and a collection of tiles, by default nine square tiles for a 3×3 grid. Each tile has four single-digit numbers, one on each edge. The objective of the game is to place the tiles into the grid in the proper position, completing this puzzle as quickly as possible.

  3. Divinity II - Wikipedia

    en.wikipedia.org/wiki/Divinity_II

    Development on Divinity II began around 2006, after Larian Studios had acquired enough money to begin development on a Divinity sequel in earnest. From the beginning, the game was planned with the feature of transforming into a dragon in mind, and even included a third form, halfway between the dragon and human forms, which would have served as ...

  4. Category:Tile-matching video games - Wikipedia

    en.wikipedia.org/wiki/Category:Tile-matching...

    Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. Subcategories This category has the following 5 subcategories, out of 5 total.

  5. Tile-matching video game - Wikipedia

    en.wikipedia.org/wiki/Tile-matching_video_game

    Merge-style puzzle game, Threes, where players slide tiles to merge tiles of equal value into larger values. A new style of tile-matching game arose from games like Triple Town (2010), Threes (2014), and 2048 (2014), typically called merge-style games. Here, the player either can place tiles in a limited area, or can manipulate tiles such as ...

  6. List of puzzle video games - Wikipedia

    en.wikipedia.org/wiki/List_of_puzzle_video_games

    Block-shaped puzzle pieces advance onto the board from one or more edges (i.e. top, bottom, or sides). The player tries to prevent the blocks from reaching the opposite edge of the playing area.

  7. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Game mechanics are the rules or ludemes that govern and guide player actions, as well as the game's response to them. A rule is an instruction on how to play, while a ludeme is an element of play, such as the L-shaped move of the knight in chess. [ 2 ]

  8. Category:Tiling puzzles - Wikipedia

    en.wikipedia.org/wiki/Category:Tiling_puzzles

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  9. Tile-based video game - Wikipedia

    en.wikipedia.org/wiki/Tile-based_video_game

    Tile-based games are not a distinct video game genre.The term refers to the technology that the hardware or game engine uses for its visual representation. For example, Pac-Man is an action game, Ultima is a role-playing video game and Civilization is a turn-based strategy game, but all three render the world as tiles.