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  2. MT Framework - Wikipedia

    en.wikipedia.org/wiki/MT_Framework

    MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.

  3. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Java game development framework, provides a unified API that works ...

  4. Blender Game Engine - Wikipedia

    en.wikipedia.org/wiki/Blender_Game_Engine

    The Blender Game Engine was a free and open-source 3D production suite used for making real-time interactive content. It was previously embedded within Blender , but support for it was dropped in 2019, with the release of Blender 2.8.

  5. RE Engine - Wikipedia

    en.wikipedia.org/wiki/RE_Engine

    Capcom originally intended to follow up MT Framework with the engine Panta Rhei, with development starting in 2011; it was abandoned due to development hell of the unreleased PlayStation 4 game Deep Down, for which it was to serve as a showcase. [7] [8] RE Engine was created in 2014, during the beginning of the development of Resident Evil 7.

  6. Download and install the latest Java Virtual Machine in ...

    help.aol.com/articles/download-and-install-the...

    Download and install the latest Java Virtual Machine in Internet Explorer. 1. Go to www.java.com. 2. Click Free Java Download. 3. Click Agree and Start Free Download. 4. Click Run. Notes: If prompted by the User Account Control window, click Yes. If prompted by the Security Warning window, click Run. 5.

  7. Horde3D - Wikipedia

    en.wikipedia.org/wiki/Horde3D

    [6] [7] It also features a Scene Editor that can design shaders with support for plugins including physics. [8] The engine was originally built on top of OpenGL 2.0 [ 9 ] A plugin to use the engine with the Bullet Physics API also exists.

  8. Cocos2d - Wikipedia

    en.wikipedia.org/wiki/Cocos2d

    [22] [21] In 2015, there are 4 cocos2d branches being actively maintained. Cocos2d-x & Cocos2d-html5 is maintained and sponsored by developers at Chukong Technologies . Chukong is also developing CocoStudio, which is a WYSIWYG editor for Cocos2d-x and Cocos2D-html5, and a free Cocos3d-x fork of the Cocos3D project.

  9. Thousand Parsec - Wikipedia

    en.wikipedia.org/wiki/Thousand_Parsec

    Thousand Parsec (TP) is a free and open source project with the goal of creating a framework for turn-based space empire building games. Thousand Parsec is a framework for creating a specific group of games, which are often called 4X games , from the main phases of gameplay that arise: eXplore, eXpand, eXploit and eXterminate. [ 2 ]