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  2. Multilinear map - Wikipedia

    en.wikipedia.org/wiki/Multilinear_map

    A multilinear map of one variable is a linear map, and of two variables is a bilinear map. More generally, for any nonnegative integer , a multilinear map of k variables is called a k-linear map. If the codomain of a multilinear map is the field of scalars, it is called a multilinear form.

  3. Trilinear coordinates - Wikipedia

    en.wikipedia.org/wiki/Trilinear_coordinates

    Between trilinear coordinates and distances from sidelines [ edit ] For any choice of trilinear coordinates x : y : z to locate a point, the actual distances of the point from the sidelines are given by a' = kx , b' = ky , c' = kz where k can be determined by the formula k = 2 Δ a x + b y + c z {\displaystyle k={\tfrac {2\Delta }{ax+by+cz ...

  4. Mipmap - Wikipedia

    en.wikipedia.org/wiki/Mipmap

    Although the main texture would still be used when the view is sufficient to render it in full detail, the renderer will switch to a suitable mipmap image (or in fact, interpolate between the two nearest, if trilinear filtering is activated) when the texture is viewed from a distance or at a small size.

  5. Trilinear filtering - Wikipedia

    en.wikipedia.org/wiki/Trilinear_filtering

    Trilinear filtering is an extension of the bilinear texture filtering method, which also performs linear interpolation between mipmaps. [1] [2]Bilinear filtering has several weaknesses that make it an unattractive choice in many cases: using it on a full-detail texture when scaling to a very small size causes accuracy problems from missed texels, and compensating for this by using multiple ...

  6. Template:Pain scales - Wikipedia

    en.wikipedia.org/wiki/Template:Pain_scales

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Pages for logged out editors learn more

  7. Bilinear map - Wikipedia

    en.wikipedia.org/wiki/Bilinear_map

    In general, for a vector space V over a field F, a bilinear form on V is the same as a bilinear map V × V → F. If V is a vector space with dual space V ∗, then the canonical evaluation map, b(f, v) = f(v) is a bilinear map from V ∗ × V to the base field. Let V and W be vector spaces over the same base field F.

  8. Multivariate interpolation - Wikipedia

    en.wikipedia.org/wiki/Multivariate_interpolation

    Bilinear interpolation; Bicubic interpolation; Bézier surface; Lanczos resampling; Delaunay triangulation; Bitmap resampling is the application of 2D multivariate interpolation in image processing. Three of the methods applied on the same dataset, from 25 values located at the black dots. The colours represent the interpolated values.

  9. Texture filtering - Wikipedia

    en.wikipedia.org/wiki/Texture_filtering

    Trilinear filtering solves this by doing a texture lookup and bilinear filtering on the two closest mipmap levels (one higher and one lower quality), and then linearly interpolating the results. [9] This results in a smooth degradation of texture quality as distance from the viewer increases, rather than a series of sudden drops.

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