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Nintendo GameCube: Home Nintendo: 2001 21.74 million [20] Quest 2: VR headset: Reality Labs / Meta: 2020 ~20 million [41] Wii U: Home Nintendo: 2012 13.56 million [20] PlayStation Vita: Handheld Sony: 2011 10–15 million (estimate) [note 5] Master System: Home Sega: 1986 10–13 million [note 6] V.Smile & V.Motion: Home VTech: 2004, 2007 11 ...
A size comparison of the (top to bottom) Wii (2006), GameCube (2001), Nintendo 64 (1996), North American SNES (1991) and the NES outside of Japan (1985) The Japanese multinational consumer electronics company Nintendo has developed seven home video game consoles and multiple portable consoles for use with external media, as well as dedicated consoles and other hardware for their consoles.
Nintendo originally offered a digital video output on early GameCube models. However, it was determined that less than one percent of users utilized the feature. The company eventually removed the option starting with model number DOL-101 of May 2004. [1] The console's technical specifications are as follows. [2] [3] [4]
The GameCube was the fourth video game console by Nintendo, preceded by the Nintendo 64, the Super Nintendo Entertainment System, the Nintendo Entertainment 2007 Departures: 'Wii'-ding out the ...
Gamecube May 3, 2002 1,150,000 December 2005 NES 1987 1,150,000 [59] October 1993 SNES April 1992 1,050,000 [17] 1994 Sega Game Gear April 1991 591,000 [113] December 1993 Sega Dreamcast October 1999 240,000 [112] December 1999 Saturn July 1995 214,460 [114] December 1999 Nintendo Wii U # November 30, 2012 150,000 [115] 2012 Atari Atari VCS ...
Nintendo had anticipated the Wii U would sell similarly to the Wii, but it ended up selling worse than the GameCube and became Nintendo's least successful home console to date. [54] Nintendo officially discontinued the Wii U on January 31, 2017, due to its commercial failure, to make way for its second competitor, the Nintendo Switch, released ...
A Wii console in the backwards compatibility mode is restricted to GameCube functionality, and a GameCube controller is required to play and a GameCube memory card. [169] Because of the lack of the expansion port on the Wii, devices using the expansion port, such as the GameCube Broadband Adapter and Modem Adapter and the Game Boy Player do not ...
GameCube hardware was still being produced when the Wii was released in late 2006, but as of June 2008 had also been ceased. PlayStation 2 sales continued to be strong through to the end of 2010, [ 15 ] due to the system's large software library, continuing software support, and affordable price.
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