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  2. Cheat Engine - Wikipedia

    en.wikipedia.org/wiki/Cheat_Engine

    Cheat Engine Lazarus is designed for 32 and 64-bit versions of Windows 7. Cheat Engine is, with the exception of the kernel module, written in Object Pascal. Cheat Engine exposes an interface to its device driver with dbk32.dll, a wrapper that handles both loading and initializing the Cheat Engine driver and calling alternative Windows kernel ...

  3. Cheating in video games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_video_games

    Cheating in video games involves a video game player using various methods to create an advantage beyond normal gameplay, usually in order to make the game easier.Cheats may be activated from within the game itself (a cheat code implemented by the original game developers), or created by third-party software (a game trainer or debugger) or hardware (a cheat cartridge).

  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. The engine has since been gradually extended to support a variety of desktop , mobile , console , augmented reality , and virtual reality platforms.

  5. ROM hacking - Wikipedia

    en.wikipedia.org/wiki/ROM_hacking

    ROM hacking (short for Read-only memory hacking) is the process of modifying a ROM image or ROM file to alter the contents contained within, usually of a video game to alter the game's graphics, dialogue, levels, gameplay, and/or other elements.

  6. id Tech 3 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_3

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for its 1999 game Quake III Arena. It has subsequently been used in numerous games. Commercially, id Tech 3 competed with early versions of the Unreal Engine; both were widely licensed. Originally proprietary, it is now open-source software. id ...

  7. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  8. List of Source mods - Wikipedia

    en.wikipedia.org/wiki/List_of_Source_mods

    Hidden: Source won Mod DB's "Fourth Place, Mod of the Year" in 2006, [34] "Editors' Choice for Ambience" in 2006, [53] and "Editors' Choice for Multiplayer" in 2005. [55] Insurgency: Modern Infantry Combat - Is a total conversion mod for Valve's Source engine. Insurgency is a multiplayer, tactical first person shooter, and implements elements ...

  9. Unity Version Control - Wikipedia

    en.wikipedia.org/wiki/Unity_Version_Control

    Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).