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  2. Suggestive question - Wikipedia

    en.wikipedia.org/wiki/Suggestive_question

    A suggestive question is a question that implies that a certain answer should be given in response, [1] [2] or falsely presents a presupposition in the question as accepted fact. [ 3 ] [ 4 ] Such a question distorts the memory thereby tricking the person into answering in a specific way that might or might not be true or consistent with their ...

  3. Are You Smarter than a 5th Grader? - Wikipedia

    en.wikipedia.org/wiki/Are_You_Smarter_than_a_5th...

    Each question is presented as either a multiple choice question of three answers, a true-or-false question, or a short-answered question, in which a contestant must answer it correctly in order to progress on to the next question. Throughout the game, the contestant can choose to walk away, or in this case, "drop out of school," and leave with ...

  4. Are You Smarter than a 5th Grader? (American game show)

    en.wikipedia.org/wiki/Are_You_Smarter_than_a_5th...

    Once the discussion is over, the contestant locks in an answer to that question, and is then told whether the answer is right or wrong. Each correct answer increases the multiplier by one (for example, two correct answers would be three times the bank; a $10,000 bank worth a total of $30,000); correctly answering all five fifth-grade questions ...

  5. False memory - Wikipedia

    en.wikipedia.org/wiki/False_memory

    In psychology, a false memory is a phenomenon where someone recalls something that did not actually happen or recalls it differently from the way it actually happened. Suggestibility , activation of associated information, the incorporation of misinformation, and source misattribution have been suggested to be several mechanisms underlying a ...

  6. The Hustler (American game show) - Wikipedia

    en.wikipedia.org/wiki/The_Hustler_(American_game...

    For example, if the clue indicates the Hustler is a fan of a particular television show, the question might concern a detail about that show. [1] The team is given 60 seconds to discuss the question and decide on an answer. The Hustler has been given all the correct answers ahead of time and may use this knowledge as desired throughout the game.

  7. List of idioms of improbability - Wikipedia

    en.wikipedia.org/wiki/List_of_idioms_of...

    One might also say that an unlikely event will happen "on the 32nd of the month". To express indefinite postponement, you might say that an event is deferred "to the [Greek] Calends" (see Latin). A less common expression used to point out someone's wishful thinking is Αν η γιαγιά μου είχε καρούλια, θα ήταν ...

  8. Confabulation - Wikipedia

    en.wikipedia.org/wiki/Confabulation

    However, when knowingly being tested for accuracy, children are more likely to respond, "I don't know" at a rate comparable to adults for unanswerable questions than they are to confabulate. [ 51 ] [ 52 ] Ultimately, misinformation effects can be minimized by tailoring individual interviews to the specific developmental stage, often based on ...

  9. List of fallacies - Wikipedia

    en.wikipedia.org/wiki/List_of_fallacies

    Fallacy of many questions (complex question, fallacy of presuppositions, loaded question, plurium interrogationum) – someone asks a question that presupposes something that has not been proven or accepted by all the people involved. This fallacy is often used rhetorically so that the question limits direct replies to those that serve the ...