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A virtual reality game or VR game is a video game played on virtual reality (VR) hardware. Most VR games are based on player immersion , typically through a head-mounted display unit or headset with stereoscopic displays and one or more controllers .
In order to accomplish this goal, the creators programmed the game using dynamic artificial intelligence and realistic physics, which together provide for a more realistic and exciting gaming experience. [citation needed] The year 2018 marked the beginning of development for Population: One, while the year 2021 marked the game's formal release.
According to the game's press kit, Unrecord is a "tactical and narrative" single-player first-person shooter described as a combination of the adventure game Firewatch and the tactical shooter Ready or Not. [3] Although realism is an "integral" part of the game, DRAMA have stated that Unrecord is not intended to be a simulation game. [4]
This is a non-diffusing parent category of Category:HTC Vive games and Category:Meta Quest games and Category:Oculus Rift games and Category:PlayStation VR games and Category:Samsung Gear VR games and Category:Valve Index games The contents of these subcategories can also be found within this category, or in diffusing subcategories of it.
In early June 2024, Japanese virtual reality developer and publisher MyDearest Inc. announced a VR version of the game for the Meta Quest line of headsets. Called The Exit 8 VR, the game released on 11 July 2024 for the Meta Quest 2, Pro and 3. [24] [25] In January 2025, Playism announced and released the game for Xbox Series X/S. [26]
Hyper Bowling VR: Blaze Forward Games Blaze Forward Games May 11, 2016 IKEA VR Experience: IKEA Communications AB IKEA Communications AB Apr 5, 2016 IL-2 Sturmovik: Great Battles: 1C Game Studios 1C Game Studios Nov 19, 2013 Inbound: Gyoza games Gyoza games Jul 5, 2016 InCell VR: Nival VR Nival Sep 3, 2015 InMind VR: Nival VR Nival Jan 19, 2015
Early studies conducted on observing versus participating in violent VR games suggest that physiological arousal and aggressive thoughts, but not hostile feelings, are higher for participants than for observers of the virtual reality game. [178] Experiencing VR by children may further involve simultaneously holding the idea of the virtual world ...
By creating highly realistic and interactive virtual environments, VR simulations have potential to enhance surgical skills, improve patient safety, and reduce training costs. A 2020 study compared the performance of experienced and less experienced surgeons in a VR simulation for spine surgery.