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FR—Forgotten Realms are sourcebooks describing aspects of Forgotten Realms, rather than traditional modules. FR1–6 are for 1st Ed. AD&D, FR7–16 for 2nd Ed. FOR-Forgotten Realms Accessories are designed for the Realms universe. FRS—Forgotten Realms Sourcebook are 2nd Ed. AD&D sourcebooks for use with Forgotten Realms.
Sons of Gruumsh takes place in the Forgotten Realms setting, and involves six missing nobles from Melvaunt, as tribes of orcs in Thar converge on the ruined fortress of Xûl-Jarak, flocking to the banner of a charismatic warlord.
DD1: Barrow of the Forgotten King * DD2: The Sinister Spire * DD3: Fortress of the Yuan-Ti Barrow of the Forgotten King is an adventure module for the 3.5 edition of the Dungeons & Dragons fantasy role-playing game .
The Grand History of the Realms is an accessory for the Forgotten Realms which presents a definitive in-game history of the setting from the dawn of recorded history through the ancient days of Netheril and the Fallen Kingdoms, to the Time of Troubles and the upheavals of the present time in the setting. The text is accompanied by anecdotes ...
Red Hand of Doom was the first Dungeons & Dragons adventure to include Designer Notes—asides written by the authors to provide additional advice to players and to explain decisions made during the design process, [6] as well as incorporating downloadable content in the form of PDF stat blocks.
Anauroch: The Empire of Shade takes place in the Forgotten Realms setting, where malign forces conspire to undo the Weave and replace it with the Shadow Weave, causing the Great Desert of Anauroch to change.
Eric, as Forgotten Realms fans know, is a detail nut. When he wrote it, he consulted pretty much every Underdark reference ever -- including Bob Salvatore, personally. So rather than duplicate effort, I turned to that book for inspiration and to Eric for a few details and opinions."
Cormyr: The Tearing of the Weave takes place in the Forgotten Realms setting, where a sinister conspiracy beyond the pristine facade of the Temple of Mystra threatens the future of Cormyr, as profane acts within the temple hearken to a mounting threat in the Vast Swamp.
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