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Clint Basinger (born December 20, 1986), [2] better known as LGR (originally an initialism of Lazy Game Reviews), is an American YouTuber who focuses on video game reviews, retrocomputing, and unboxing videos. His YouTube channel of the same name has been compared to Techmoan and The 8-Bit Guy.
Life & Death is a computer game published in 1988 by The Software Toolworks. The player takes the role of an abdominal surgeon. The original packaging for the game included a surgical mask and gloves. [1] A sequel, Life & Death II: The Brain, was published in 1990. In this sequel, the player is a neurosurgeon. [2]
[3] [8] Restarting the game by reloading it only brings up the grave of the dead player character. [3] [6] The game uses cache memory and temporary internet files to remain unplayable. [9] One player on Kongregate noted that he was still unable to play the game again after having played it on Newgrounds a few years prior. [10]
Youtubers Life is a life simulation game with business simulation elements, and influences from the Game Dev Tycoon and The Sims video games. [1] [2] The player has to manage a character trying to build a career as a YouTube personality.
Lifespan is a video game written by John O'Neill for Atari 8-bit computers. It was published on cartridge by Roklan in 1983, [ 1 ] [ 2 ] then released on disk in 1985 by Antic Software . [ 3 ]
Still Life is a 2005 adventure game by Microïds. Still Life is a sequel to Post Mortem. A sequel, Still Life 2, was released in 2009. The game has since sold 240,000 copies worldwide. [4] A major theme throughout the game is art, especially the technique of still life that the game is named after. The game also uses a storytelling device of ...
The Meaning of Life was the third in a trilogy of Python games developed by 7th Level, after Monty Python's Complete Waste of Time and Monty Python & the Quest for the Holy Grail. [4] Halfway through developing The Meaning of Life, 7th Level went bankrupt, leading to Take Two Software to take over the financing, development and publication of ...
Netmarble has its origins in the video game developer Ipopsoft (아이팝소프트). Around the late 1990s, that company was in crisis. As an outsider, Bang Jun-hyuk helped locate investors to support the company. After the company again went into crisis, Bang took over the company as CEO and reorganized it into Netmarble. [5] [6]