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Artanis is the central character of Legacy of the Void, the third and final part of StarCraft II. He leads the Protoss to invade Aiur but as the invasion went on, many Protoss fell under Amon's control. Amon has seized the Khala and is controlling the Protoss via their nerve cords.
The expansion includes additional units and multiplayer changes from StarCraft II: Heart of the Swarm, as well as a continuing campaign focusing on the Protoss race. The campaign, which focuses on Artanis as its protagonist, is a sequel to Wings of Liberty and Heart of the Swarm, and concludes the StarCraft II trilogy. [3]
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
StarCraft II: Wings of Liberty was released in 2010, taking place four years after the end of StarCraft: Brood War.Two expansions, Heart of the Swarm and Legacy of the Void (both currently stand alone games), were planned from the beginning; the former was released in 2013 and the later was released in 2015.
Compared to the original StarCraft, StarCraft II was designed to focus more heavily on the multiplayer aspect, with changes that included major improvements to Battle.net, a new competitive "ladder" system for ranked games, and new matchmaking mechanics that were designed to "match-up" players of equal skill level. [4]
StarCraft II: Heart of the Swarm is an expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the second part of the StarCraft II trilogy developed by Blizzard Entertainment, with the final part being Legacy of the Void. [3] The game was released on March 12, 2013.
The two groups ally and hold out against Kerrigan and the Zerg until rescue arrives with forces from the Protoss homeworld of Aiur. Raynor and his remaining Raiders accompany Tassadar back to Aiur, which has fallen prey to Zerg invasion, and help the Protoss destroy the gargantuan Zerg Overmind .
StarCraft 64 lacked the online multiplayer capabilities and speech in mission briefings. In addition, cut scenes were shortened. [ 65 ] StarCraft 64 was a runner-up for GameSpot's annual "Best Game Story" and "Best Strategy Game" awards among console games, which went respectively to Summoner and Ogre Battle 64 .