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High dynamic range (HDR), also known as wide dynamic range, extended dynamic range, or expanded dynamic range, is a signal with a higher dynamic range than usual.. The term is often used in discussing the dynamic ranges of images, videos, audio or radio.
The use of high-dynamic-range imaging (HDRI) in computer graphics was introduced by Greg Ward in 1985 with his open-source Radiance rendering and lighting simulation software which created the first file format to retain a high-dynamic-range image. HDRI languished for more than a decade, held back by limited computing power, storage, and ...
Tone mapped high-dynamic-range (HDR) image of St. Kentigern's Church in Blackpool, Lancashire, England. In photography and videography, multi-exposure HDR capture is a technique that creates high dynamic range (HDR) images (or extended dynamic range images) by taking and combining multiple exposures of the same subject matter at different exposures.
Originally, POV-Ray was distributed under its own POV-Ray License; namely, the POV-Ray 3.6 Distribution License [17] and the POV-Ray 3.6 Source License, [18] which permitted free distribution of the program source code and binaries, while restricting commercial distribution and the creation of derivative works other than fully functional ...
Since then, the number of low poly games has expanded quickly; from 2014 to 2018, there were 244 titles published on Steam using the low poly tag. Although it has gained some traction in the art world, low poly is a much more established style in video games, most commonly indie games , since it gives the game fairly unique visuals and less ...
Heaven and other benchmarks by UNIGINE Company are often used by hardware reviewers to compare performance of GPUs [1] [2] [3] and by overclockers for online and offline competitions in GPU overclocking [4] [5]. Running Heaven (or another benchmark by UNIGINE Company) produces a performance score: the higher the numbers, the better the ...
The first 100,000 "devices" (which includes software implementations) are royalty free, and after that the fee is $0.20 per device up to an annual cap of $25 million. [49] This is significantly more expensive than the fees on AVC, which were $0.10 per device, with the same 100,000 waiver, and an annual cap of $6.5 million.
Hybrid Heaven [1] is a 1999 action role playing game developed by Konami Computer Entertainment Osaka and published by Konami for Nintendo 64. This game is most notable for its peculiar mix of genres: it has aspects of both role-playing video games and action-adventure games. It is also one of the few Nintendo 64 titles to support a widescreen ...