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  2. Crusader Kings III - Wikipedia

    en.wikipedia.org/wiki/Crusader_Kings_III

    Game director Henrik Fåhraeus commented that development of the game commenced "about 1 year before Imperator", indicating a starting time of 2015.Describing the game engine of Crusader Kings II as cobbled and "held together with tape", he explained that the new game features an updated engine (i.e. Clausewitz Engine and Jomini toolset) with more power to run new features.

  3. Crusader Kings II - Wikipedia

    en.wikipedia.org/wiki/Crusader_Kings_II

    Crusader Kings II is a grand strategy game developed by Paradox Development Studio and published by Paradox Interactive.Set in the Middle Ages, the game was released on February 14, 2012, as a sequel to 2004's Crusader Kings.

  4. Software build - Wikipedia

    en.wikipedia.org/wiki/Software_build

    A software build is the process of converting source code files into standalone software artifact(s) that can be run on a computer, or the result of doing so. [1] In software production, builds optimize software for performance and distribution, packaging into formats such as '.exe'; '.deb'; '.apk'. [2] [3]

  5. Make (software) - Wikipedia

    en.wikipedia.org/wiki/Make_(software)

    The makefile allowed for better organization of build logic and often fewer build files. Make is widely used in part due to its early inclusion in Unix , starting with PWB/UNIX 1.0, which featured a variety of software development tools.

  6. Feudal (game) - Wikipedia

    en.wikipedia.org/wiki/Feudal_(game)

    Feudal is won by either capturing your opponent's castle or slaying all of his royalty (i.e. King, Prince, and Duke). Each of the six armies contains a castlepiece, one each of the royalty, one Squire, one Archer, two Knights, two Sergeants, and four Pikemen. The castlepiece has two parts, the castle and the castle green (entrance), each of ...

  7. Life Is Feudal - Wikipedia

    en.wikipedia.org/wiki/Life_Is_Feudal

    Life is Feudal: MMO took place in a realistic feudal setting where players worked their way up from scavenging for materials and shelter to becoming a leader of a guild. The game featured a crafting system, building features, and terraforming across the map - meaning players could build their own house and town anywhere in the world.

  8. Build Your Own Z80 Computer - Wikipedia

    en.wikipedia.org/wiki/Build_Your_Own_Z80_Computer

    Build Your Own Z80 Computer: design guidelines and application notes is a book written by Steve Ciarcia, published in 1981 by McGraw-Hill.. The book explains step-by-step the process of building a computer from the ground up, using the Zilog Z80 8-bit Microprocessors, including building a power supply, [1] keyboard, and interfaces to a CRT terminal and tape drive.

  9. Adventure Construction Set - Wikipedia

    en.wikipedia.org/wiki/Adventure_Construction_Set

    Gameplay features of Adventure Construction Set include: . Turn-based system. Up to four players may play. A player character can be imported from another adventure, but the character might not retain the same graphic tile if the new adventure uses a different tile set.