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Alien Shooter (Russian: Alien Shooter: Начало Вторжения) is an isometric, top-down shooter video game developed and released by Sigma Team, a Russian games development studio. Released on May 18, 2003, it was initially available on Microsoft Windows , iOS , and Android .
Galactic Attack is a 1980 space combat simulator video game written by Robert Woodhead for the Apple II and published by the company he co-founded, Siro-Tech. It is a single-player adaptation of the game Empire from the PLATO mainframe network.
The player shoots at waves of attacking aliens as they launch kamikaze attacks. There are two user-selectable skill levels. In Galaxian 2, the player's ship is known as the Galaxy ship. In two-player mode, one player controls the Galaxy ship and the other player acts as the opponent, controlling the attacking aliens. [6]
Astro Wars is an electronic table top game made in Great Britain in 1981 by Grandstand under licence from Epoch Co., who sold the game in Japan as Super Galaxian (スーパーギャラクシアン), [1] [2] and in the United States as Galaxy II. The game originally used a red logo on the housing; it was later switched to white.
Galaxian was designed by Kazunori Sawano, who had previously worked on many of Namco's electro-mechanical shooting gallery arcade games, notably Shoot Away (1977). [9] Early in the game's development, Taito had released Space Invaders in Japan, which swept the country by storm and helped turn the video game industry into a highly-profitable business.
BBC Micro screenshot showing a multiplier formation. The green Patera aliens at the top of the screen are spawning the blue Quazars and the green Ejnar. The player is controlling the yellow spaceship. The game is set in the 25th century, in the fictional Magellanic galaxy. The player takes the role of a pilot of the Galaforce, an elite unit of ...
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1997 – LCD pocket game 2001 – Mobile phone [13] 2009 – Wii Virtual Console [14] Notes: Designed by Kazunori Sawano [15] Distributed in North America by Midway Games [16] Cited as one of the first video games to use RGB, through its colorful enemy designs and explosions [17] [16] One of the most successful video games of its time [16]
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