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  2. Flick Stick - Wikipedia

    en.wikipedia.org/wiki/Flick_Stick

    Flick Stick is a video game control scheme designed for gyroscopic game controllers.The Flick Stick control scheme is primarily designed for 3D shooter games with the intent of bringing the perceived advantages of mouse aiming to controllers, while addressing shortcomings of traditional first-person shooter controller schemes.

  3. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    With the rise of games employing crossplay, aim assist began to be more considered by players, developers, and video game media writers. PC players largely use the MnK input, [7] though the aim assist feature is usually available for all controller players, even when they play on PC platforms. [1]

  4. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    Some console video games are able to display an HUD on video game controllers that contain a smaller second screen that accompanies the gameplay on the main display. The Sega Dreamcast , released in 1998, uses a VMU on many games as a HUD.

  5. Konami Code - Wikipedia

    en.wikipedia.org/wiki/Konami_Code

    The Konami Code. The Konami Code (Japanese: コナミコマンド, Konami Komando, "Konami command"), also commonly referred to as the Contra Code and sometimes the 30 Lives Code, is a cheat code that appears in many Konami video games, [1] as well as some non-Konami games.

  6. Strafing (video games) - Wikipedia

    en.wikipedia.org/wiki/Strafing_(video_games)

    Strafing in video games is a maneuver which involves moving a controlled character or entity sideways relative to the direction it is facing. This may be done for a variety of reasons, depending on the type of game; for example, in a first-person shooter, strafing would allow one to continue tracking and firing at an opponent while moving in another direction.

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  8. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    Specifically, this is relevant for DualShock 3, DualShock 4 and DualSense controllers, enabling them to function effectively on PC platforms. The software supports key remapping and rebinding, allowing for customization of controller settings for games that do not natively support PlayStation controllers.

  9. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_video_game_terms

    auto-aim. Also aim-assist. A game mechanic built into some games to decrease the level of difficulty by locking onto or near targets for faster aiming. Games utilize "hard" or "soft" aim settings to respectively either lock directly onto an enemy or assist the player's aim towards the enemy while giving some freedom of precision.