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  2. Collection (abstract data type) - Wikipedia

    en.wikipedia.org/wiki/Collection_(abstract_data...

    In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .

  3. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    The basic definition of a dictionary does not mandate an order. To guarantee a fixed order of enumeration, ordered versions of the associative array are often used. There are two senses of an ordered dictionary: The order of enumeration is always deterministic for a given set of keys by sorting.

  4. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    A snippet of Python code with keywords highlighted in bold yellow font. The syntax of the Python programming language is the set of rules that defines how a Python program will be written and interpreted (by both the runtime system and by human readers). The Python language has many similarities to Perl, C, and Java. However, there are some ...

  5. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    Python makes a distinction between lists and tuples. Lists are written as [1, 2, 3], are mutable, and cannot be used as the keys of dictionaries (dictionary keys must be immutable in Python). Tuples, written as (1, 2, 3), are immutable and thus can be used as keys of dictionaries, provided all of the tuple's elements are immutable.

  6. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    The relatively new System.Collections.Immutable package, available in .NET Framework versions 4.5 and above, and in all versions of .NET Core, also includes the System.Collections.Immutable.Dictionary<TKey, TValue> type, which is implemented using an AVL tree. The methods that would normally mutate the object in-place instead return a new ...

  7. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  8. Glossary of computer science - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_computer_science

    Also simply application or app. Computer software designed to perform a group of coordinated functions, tasks, or activities for the benefit of the user. Common examples of applications include word processors, spreadsheets, accounting applications, web browsers, media players, aeronautical flight simulators, console games, and photo editors. This contrasts with system software, which is ...

  9. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Objects and collections of objects similar to what would be found in a Smalltalk program for messages and parameters. Managers similar to IBM i Objects, such as a directory to files and files consisting of metadata and records. Managers conceptually provide memory and processing resources for their contained objects.