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Chrono Trigger's six playable characters (plus one optional character) come from different eras of history. Chrono Trigger begins in 1000 AD with Crono, Marle, and Lucca. Crono is the silent protagonist, characterized as a fearless young man who wields a katana in battle. Marle, revealed to be Princess Nadia, lives in Guardia Castle; though ...
Chrono Trigger: Crimson Echoes is a fangame developed by the international team Kajar Laboratories as a ROM hack of Square's role-playing video game Chrono Trigger for the Super Nintendo Entertainment System. It was conceived as an unofficial installment in the Chrono series, set between the events of Chrono Trigger and its sequel Chrono Cross.
Chrono Trigger is a role-playing video game which was released on the Super Nintendo Entertainment System on March 11, 1995 in Japan and on August 22 in North America. The game's story follows a group of young adventurers led by Crono, who are accidentally transported through time and learn that the world will be destroyed in the distant future.
Radical Dreamers was developed by Square, the company which had previously developed Chrono Trigger. [28] Masato Kato wrote Radical Dreamers after Chrono Trigger ' s release, feeling that Trigger concluded with "unfinished business". [29] He composed the main story and drafted the concepts for the sub-scenarios, leaving them to be completed by ...
From left to right: Frog, Ayla, Lucca, Robo, Marle, and Crono. This is a listing of notable characters from the video game Chrono Trigger, a role-playing video game released in 1995 by Square Co. (now Square Enix) for the Super Nintendo Entertainment System video game console.
This category contains articles concerning the famous Chrono series of role-playing video games, originally spawned from Chrono Trigger, developed and published by Square Co. (now known as Square Enix).
- Runners-up: Full Throttle, Donkey Kong Country 2: Diddy's Kong Quest, and Warcraft II: Tides of Darkness Squaresoft had plenty more titles than just "Final Fantasy," and "Chrono Trigger" was a ...
Various Ultimania books at a Books Kinokuniya in San Francisco, California. Dozens of Square Enix companion books have been produced since 1998, when video game developer Square began to produce books that focused on artwork, developer interviews, and background information on the fictional worlds and characters in its games rather than on gameplay details.