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  2. Round-off error - Wikipedia

    en.wikipedia.org/wiki/Round-off_error

    Round-to-nearest: () is set to the nearest floating-point number to . When there is a tie, the floating-point number whose last stored digit is even (also, the last digit, in binary form, is equal to 0) is used.

  3. Guard digit - Wikipedia

    en.wikipedia.org/wiki/Guard_digit

    Here, the product notation indicates a binary floating point representation with the exponent of the representation given as a power of two and with the significand given with three bits after the binary point. To compute the subtraction it is necessary to change the forms of these numbers so that they have the same exponent, and so that when ...

  4. Unit in the last place - Wikipedia

    en.wikipedia.org/wiki/Unit_in_the_last_place

    The IEEE 754 specification—followed by all modern floating-point hardware—requires that the result of an elementary arithmetic operation (addition, subtraction, multiplication, division, and square root since 1985, and FMA since 2008) be correctly rounded, which implies that in rounding to nearest, the rounded result is within 0.5 ulp of ...

  5. Machine epsilon - Wikipedia

    en.wikipedia.org/wiki/Machine_epsilon

    This alternative definition is significantly more widespread: machine epsilon is the difference between 1 and the next larger floating point number.This definition is used in language constants in Ada, C, C++, Fortran, MATLAB, Mathematica, Octave, Pascal, Python and Rust etc., and defined in textbooks like «Numerical Recipes» by Press et al.

  6. Precision (computer science) - Wikipedia

    en.wikipedia.org/wiki/Precision_(computer_science)

    Half-precision floating-point format; Single-precision floating-point format; Double-precision floating-point format; Quadruple-precision floating-point format; Octuple-precision floating-point format; Of these, octuple-precision format is rarely used. The single- and double-precision formats are most widely used and supported on nearly all ...

  7. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    C99 adds several functions and types for fine-grained control of floating-point environment. [3] These functions can be used to control a variety of settings that affect floating-point computations, for example, the rounding mode, on what conditions exceptions occur, when numbers are flushed to zero, etc.

  8. Computer number format - Wikipedia

    en.wikipedia.org/wiki/Computer_number_format

    To approximate the greater range and precision of real numbers, we have to abandon signed integers and fixed-point numbers and go to a "floating-point" format. In the decimal system, we are familiar with floating-point numbers of the form (scientific notation): 1.1030402 × 10 5 = 1.1030402 × 100000 = 110304.02. or, more compactly: 1.1030402E5

  9. Integer overflow - Wikipedia

    en.wikipedia.org/wiki/Integer_overflow

    For operations that have well defined rounding behavior, overflow classification may need to be postponed until after rounding is applied. The C11 standard [1] defines that conversions from floating point to integer must round toward zero. If C is used to convert the floating point value 127.25 to integer, then rounding should be applied first ...