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Sonic GT is a finished 3D Sonic game built on the fan-made Bumper Engine. It iterates on gameplay elements from the series' official 3D entries. [25] The creator would later refine many of the game's mechanics for an original project, Rollin' Rascal, which was crowdfunded via Kickstarter in 2024. [26]
Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine.It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [5] and was the first fan-made 3D Sonic game created. [6]
Sonic Triple Trouble 16-Bit is a 2022 platform game created by American indie developer and music composer Noah Copeland. It is an unofficial remake of the 1994 Game Gear game Sonic the Hedgehog: Triple Trouble [a] in the style of the Sonic the Hedgehog games released for the Sega Genesis.
Download as PDF; Printable version; In other projects Wikidata item; ... Help. Pages in category "Sonic the Hedgehog fan games" The following 7 pages are in this ...
Sonic 3D Blast features elements similar to previous Sonic games but viewed from an isometric perspective. Sonic 3D Blast is a platform game presented from an isometric perspective. [3] [4] [5] Players control Sonic the Hedgehog, whose goal is to save the Flickies, collect the seven Chaos Emeralds, and defeat Doctor Robotnik and his robot army.
The game became notable after its release for its accuracy to the games, despite not being a ROM hack or modification to an existing Sonic game. [3] Retro Sonic later merged with two other Sonic fangames, Sonic XG and Sonic Nexus, to form Retro Sonic Nexus. [4] In 2009, Sega asked fans for ideas on a game to port to iOS. As a response ...
Project '06, a remake of the 2006 video game Sonic the Hedgehog, is a 3D platformer. [1] As of Release 5, the game features all nine playable characters: Sonic the Hedgehog, Shadow the Hedgehog, Silver the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Rouge the Bat, E-123 Omega, Blaze the Cat, and Amy Rose.
While the game retained the "speed platform gameplay", it took it in a different direction by introducing combat mechanics based on one of Strife's earlier Sonic fan projects. According to DiDuro, instead of jumping on robots to destroy them, the players fight them with punches, kicks, and special attacks. [12]
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