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This is a list of some binary codes that are (or have been) used to represent text as a sequence of binary digits "0" and "1". Fixed-width binary codes use a set number of bits to represent each character in the text, while in variable-width binary codes, the number of bits may vary from character to character.
An 8-bit register can store 2 8 different values. The range of integer values that can be stored in 8 bits depends on the integer representation used. With the two most common representations, the range is 0 through 255 (2 8 − 1) for representation as an binary number, and −128 (−1 × 2 7) through 127 (2 7 − 1) for representation as two's complement.
The American Standard Code for Information Interchange (ASCII), uses a 7-bit binary code to represent text and other characters within computers, communications equipment, and other devices. Each letter or symbol is assigned a number from 0 to 127. For example, lowercase "a" is represented by 1100001 as a bit string (which is "97" in decimal).
UTF-8 is capable of encoding all 1,112,064 [2] valid Unicode scalar values using a variable-width encoding of one to four one-byte (8-bit) code units. Code points with lower numerical values, which tend to occur more frequently, are encoded using fewer bytes.
A code point is represented by a sequence of code units. The mapping is defined by the encoding. Thus, the number of code units required to represent a code point depends on the encoding: UTF-8: code points map to a sequence of one, two, three or four code units. UTF-16: code units are twice as long as 8-bit code units.
The standards committee decided against shifting, and so ASCII required at least a seven-bit code. [3]: 215 §13.6, 236 §4 The committee considered an eight-bit code, since eight bits would allow two four-bit patterns to efficiently encode two digits with binary-coded decimal. However, it would require all data transmission to send eight bits ...
The Tiki 100 uses an 8-bit RGB palette (also described as 3-3-2 bit RGB), with 3 bits for each of the red and green color components, and 2 bits for the blue component. It supports 3 different resolutions with 256, 512 or 1024 by 256 pixels and 16, 4, or 2 colors respectively (freely selectable from the full 256-color palette).
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.