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The game is considered to be one of the most influential and greatest video games ever made, with many of its elements, such as the Klobb gun, leaving an enduring impression in video game culture. A spiritual successor , Perfect Dark , was released in 2000, while a remake developed by Eurocom , also titled GoldenEye 007 , was released in 2010.
GoldenEye 007 (1997 video game)#The Klobb; ... Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.
1997 saw many sequels and prequels in video games, such as Final Fantasy VII, Castlevania: Symphony of the Night, GoldenEye 007, Star Fox 64, Crash Bandicoot 2: Cortex Strikes Back, Quake II, Mega Man Legends, Riven, Tomb Raider II, Dark Rift, Tekken 3 and Virtua Striker 2, along with new titles such as Oddworld: Abe's Oddysee, Gran Turismo, Diablo, Grand Theft Auto and Fallout.
The same year [6] Lobb began working at Nintendo of America, where he worked on several games, including GoldenEye 007. [7] While at Nintendo Lobb worked as Head of Game Development for Nintendo of America. Shortly after the resignation of Minoru Arakawa from Nintendo in January 2002
The popularity of the James Bond video game series did not rise quickly until 1997's GoldenEye 007 by Rare for the Nintendo 64. GoldenEye 007 expanded on the plot of the film GoldenEye and is a first-person shooter with a multiplayer mode. [7] The game received very positive reviews [8] and sold over eight million copies. [9]
TimeSplitters is a series of first-person shooter video games developed by Free Radical Design.The games are often considered spiritual successors to the Nintendo 64 titles GoldenEye 007 (1997) and Perfect Dark (2000), due to overlapping elements in gameplay, design, and development team.
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GoldenEye 007 (1997 video game) GoldenEye 007 (2010 video game) GoldenEye: Rogue Agent; GoldenEye: Source; J. James Bond 007 (1984 video game)