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  2. HUD (video games) - Wikipedia

    en.wikipedia.org/wiki/HUD_(video_games)

    There is also a lot of variance with regards to the display of other information. Some games permanently display all the weapons a character is currently carrying, others rely on a pull up weapon selector. Inventory or storage space may also be permanently overlaid over the screen, or accessed via a menu.

  3. List of graphical user interface elements - Wikipedia

    en.wikipedia.org/wiki/List_of_graphical_user...

    A menu bar is displayed horizontally across the top of the screen and/or along the tops of some or all windows. A pull-down menu is commonly associated with this menu type. When a user clicks on a menu option the pull-down menu will appear. [3] [4] A menu has a visible title within the menu bar. Its contents are only revealed when the user ...

  4. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    One of the most common problems with programming games that use isometric (or more likely dimetric) projections is the ability to map between events that happen on the 2d plane of the screen and the actual location in the isometric space, called world space. A common example is picking the tile that lies right under the cursor when a user clicks.

  5. Menu (computing) - Wikipedia

    en.wikipedia.org/wiki/Menu_(computing)

    Text-based menu in an application program Text-based menu (German) with selection by cursor keys or mouse. A computer using a command line interface may present a list of relevant commands with assigned short-cuts (digits, numbers or characters) on the screen. Entering the appropriate short-cut selects a menu item.

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  7. MegaGlest - Wikipedia

    en.wikipedia.org/wiki/MegaGlest

    MegaGlest, a cross-platform game, is a continuation of real-time classic Glest, which has not been developed since April 2009.The MegaGlest game intends to continue in Glest's spirit and with similar gameplay, while improving existing features and adding more functionality, and therefore continues to use the Glest versioning scheme.

  8. UFO 50 - Wikipedia

    en.wikipedia.org/wiki/UFO_50

    UFO 50 is a video game collection developed and published by Mossmouth for Windows on September 18, 2024. It features 50 unique games of varying genres and length. [1] The games are a collaborative effort by six developers over the course of several years, similar to a long-form game jam.

  9. Category:Title screens of video games - Wikipedia

    en.wikipedia.org/wiki/Category:Title_screens_of...

    C. File:Catacomb 3-D The Descent title screen.png; File:Catacomb Abyss titlescreen.png; File:Catlateral Damage v1.0.8 PC Title Screen.png; File:Cave Story title ...