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  2. Wikipedia:Featured list candidates/List of Mega Man weapons ...

    en.wikipedia.org/wiki/Wikipedia:Featured_list...

    If we did so, we'd have to include EX skills from Mega Man Zero, varible weapons systems attacks from Mega Man X, and a full chip listing from Megaman Battle Network. If we do document those attributes, they'd warrent a entire different list. This documents the weapons that stay consistant between versions and have full analytical basis.

  3. Mega Man Zero - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Zero

    Mega Man Zero [a] is an action-platform game series in Capcom's Mega Man video game franchise. It was developed by Inti Creates, with Co-Producer Keiji Inafune and Director Yoshinori Kawano. [1] The series consists of four games that were first released on the Game Boy Advance and later on the Nintendo DS and the Virtual Console (Wii U).

  4. Mega Man Network Transmission - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Network_Transmission

    The player selects and uses a LongSwrd Battle Chip from the HUD at the bottom of the screen. The Custom Bar extends across the top. Mega Man Network Transmission incorporates aspects of action and platforming games similar to other Mega Man series, while retaining the strategy and role-playing elements of the Battle Network series.

  5. Mega Man Battle Network 6 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_6

    MegaMan has a relatively weak arm cannon, the Mega Buster, but his main weapon is Lan's library of battle chips, one-use-per-battle special attacks which grant various abilities, including simple attacks, attack enhancements, defensive effects, terrain transmogrification, or assistance from other NetNavis.

  6. Mega Man - Wikipedia

    en.wikipedia.org/wiki/Mega_Man

    Mega Man (known as Rockman [a] in Japan) is a Japanese science fiction video game franchise developed and published by Capcom, featuring the protagonist of the same name. The original game was released for the Nintendo Entertainment System in 1987, and spawned a franchise that expanded to over 50 games on multiple systems.

  7. Mega Man X3 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_X3

    Mega Man X3 is the first game in the series to feature Zero as a playable character. Mega Man X3 adopts the gameplay of Mega Man X and Mega Man X2, an expansion of the gameplay model of the original Mega Man series. These action-platform games involve taking control of the protagonist X and completing a series of eight, selectable stages. [2]

  8. Mega Man Battle Network 4 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_4

    Battle Network 4 differs from Battle Network 3 in many ways, the most notable of which is the concept of DoubleSoul (Soul Unison in the original). DoubleSoul is similar to how the classic-style Mega Man could acquire the weapons of the Robot Masters that he has defeated: by using DoubleSoul, Mega Man.EXE could use the powers of other NetNavis in the same manner as how classic Mega Man could ...

  9. Mega Man Battle Chip Challenge - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Chip_Challenge

    Mega Man Battle Chip Challenge was co-developed by Capcom Production Studio 2 and Inti Creates, the latter of which also developed Capcom's Mega Man Zero and Mega Man ZX series. [1] The game was first announced by Capcom on April 19, 2003. [10] It was subsequently shown at the World Hobby Fair in Japan on June 21, 2003. [11]