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Microsoft Visual C++ (MSVC) is a compiler for the C, C++, C++/CLI and C++/CX programming languages by Microsoft. MSVC is proprietary software ; it was originally a standalone product but later became a part of Visual Studio and made available in both trialware and freeware forms.
On April 19, 2021, Microsoft announced Visual Studio 2022 (version 17). [222] [223] It is the first version to run as a 64-bit process allowing Visual Studio main process to access more than 4 GB of memory, preventing out-of-memory exceptions which could occur with large projects. On June 17, 2021, Visual Studio 2022 Preview 1 was released. [224]
MFC 8.0 was released with Visual Studio 2005. MFC 9.0 was released with Visual Studio 2008. ... Microsoft Visual C++ 2022 Visual C++ 17.0.0RC mfc140.dll 14.30.30704.0 ...
Until Visual Studio 2022, Visual Studio was a 32-bit application, constraining memory to a maximum of 4GB. It is common for developers to have multiple plugins loaded into Visual Studio, and the Visual Assist developers spent considerable effort on ensuring the memory impact of using Visual Assist was very low, [8] even parsing very large ...
Microsoft Visual Studio (formerly Python Tools for Visual Studio [53]) Microsoft 16.9 2021-03-02 Windows: C++ and C#: Windows Forms and WPF, through IronPython: Python tools under Apache License 2.0: Yes Yes Yes No Unknown Unknown Unknown Yes [54] Unknown Unknown Yes Basic refactoring Yes Yes MonoDevelop: Novell and the Mono community ...
MSBuild was previously bundled with .NET Framework; starting with Visual Studio 2013, however, it is bundled with Visual Studio instead. [6] MSBuild is a functional replacement for the nmake utility, which remains in use in projects that originated in older Visual Studio releases.
Beginning with Visual Studio 2022 (version 17.0), C++ AMP is declared as deprecated, indicating its end of support beyond Visual Studio 2022. C++ AMP is a library implemented on DirectX 11 and an open specification from Microsoft for implementing data parallelism directly in C++. It is intended to make programming GPUs easy for the developer by ...
C++ is also more strict in conversions to enums: ints cannot be implicitly converted to enums as in C. Also, enumeration constants (enum enumerators) are always of type int in C, whereas they are distinct types in C++ and may have a size different from that of int. [needs update] In C++ a const variable must be initialized; in C this is not ...