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Traditional animation (or classical animation, cel animation, or hand-drawn animation) is an animation technique in which each frame is drawn by hand. The technique was the dominant form of animation of the 20th century, until there was a shift to computer animation in the industry, such as digital ink and paint and 3D computer animation .
From 1906 to 1909, he created the earliest known animated films made in Russia, using puppet animation, hand-drawn animation, and mixed techniques. While some were made as experiments (for example, a 20-minute drawn animation showing the flight of birds in a continuous line), most of his films were made for the educational purpose of showing ...
The early history of animation covers the period up to 1888, when celluloid film base was developed, a technology that would become the foundation for over a century of film. Humans have probably attempted to depict motion long before the development of cinematography .
An episode of Colonel Bleep, a 1957 animated serial that relied extensively on limited animation. Hanna-Barbera Productions used limited animation throughout its existence. . When the company's namesakes, William Hanna and Joseph Barbera, separated from the MGM studio in 1957, they opted to take a drastically different approach to animation than they had for their fully animated short films ...
Erasure animation: a technique using traditional 2D media, photographed over time as the artist manipulates the image. For example, William Kentridge is famous for his charcoal erasure films, [ 135 ] and Piotr DumaĆa for his auteur technique of animating scratches on plaster.
John Whitney Sr. (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. [1] In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (Kerrison Predictors) connected by servomechanisms to control the motion of lights ...
Category: Animation techniques. 27 languages. ... Full motion video based games (175 P) G. Graphical sound ... Time-lapse photography;
Again, exaggerated use of the technique can produce a comical effect, while more realistic animation must time the actions exactly, to produce a convincing result. [ 20 ] The "moving hold" animates between two very similar positions; even characters sitting still, or hardly moving, can display some sort of movement, such as breathing, or very ...