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  2. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    The term game AI is used to refer to a broad set of algorithms that also include techniques from control theory, robotics, computer graphics and computer science in general, and so video game AI may often not constitute "true AI" in that such techniques do not necessarily facilitate computer learning or other standard criteria, only constituting "automated computation" or a predetermined and ...

  3. Generative artificial intelligence - Wikipedia

    en.wikipedia.org/wiki/Generative_artificial...

    Generative artificial intelligence (generative AI, GenAI, [1] or GAI) is a subset of artificial intelligence that uses generative models to produce text, images, videos, or other forms of data. [ 2 ] [ 3 ] [ 4 ] These models learn the underlying patterns and structures of their training data and use them to produce new data [ 5 ] [ 6 ] based on ...

  4. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. [1] [2] [3] For many games like chess, computers are programmed to play these games using a specially designed algorithm, which cannot be transferred to another context.

  5. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    In video games, it is used to automatically create large amounts of content in a game. Depending on the implementation, advantages of procedural generation can include smaller file sizes, larger amounts of content, and randomness for less predictable gameplay.

  6. Adobe to launch generative AI video creation tool later this year

    www.aol.com/news/adobe-launch-generative-ai...

    Adobe will unveil a new generative AI-powered video creation and editing tool in a limited release later this year, the software maker said on Wednesday, as it looks to beef up its suite of ...

  7. Neurosymbolic AI could be a best-of-both-worlds marriage between deep learning and “good old-fashioned AI.” Generative AI can’t shake its reliability problem. Some say ‘neurosymbolic AI ...

  8. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.

  9. These are the countries where workers are most likely to use ...

    www.aol.com/finance/countries-where-workers-most...

    Generative AI may not be coming for your job, but it’s certainly coming to your job. Worldwide, 75% of knowledge workers now use gen AI in their work, according to a recent Microsoft/LinkedIn ...