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  2. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    This is an accepted version of this page This is the latest accepted revision, reviewed on 1 March 2025. Computer graphics images defined by points, lines and curves This article is about computer illustration. For other uses, see Vector graphics (disambiguation). Example showing comparison of vector graphics and raster graphics upon magnification Vector graphics are a form of computer ...

  3. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...

  4. SVG - Wikipedia

    en.wikipedia.org/wiki/SVG

    Scalable Vector Graphics (SVG) is an XML-based vector image format for defining two-dimensional graphics, having support for interactivity and animation. The SVG specification is an open standard developed by the World Wide Web Consortium since 1999. SVG images are defined in a vector graphics format and stored in XML text files.

  5. Borland Graphics Interface - Wikipedia

    en.wikipedia.org/wiki/Borland_Graphics_Interface

    BGI was accessible in C/C++ with graphics.lib / graphics.h, and in Pascal via the graph unit. BGI was less powerful than modern graphics libraries such as SDL or OpenGL, since it was designed for 2D presentation graphics instead of event-based 3D applications. However, it has been considered simpler to code. [1]

  6. sK1 (program) - Wikipedia

    en.wikipedia.org/wiki/SK1_(program)

    A small team led by Igor Novikov started the project in 2003, based on the existing open source vector graphics editor Skencil. sK1 is a fork of the Skencil 0.6.x series which used Tk widgets for the user interface (this version had been dropped by the main Skencil developers who were working on a branch of the program based on GTK+).

  7. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).

  8. GDAL - Wikipedia

    en.wikipedia.org/wiki/GDAL

    The related OGR library (OGR Simple Features Library [2]), which is part of the GDAL source tree, provides a similar ability for simple features vector graphics data. GDAL was developed mainly by Frank Warmerdam until the release of version 1.3.2, when maintenance was officially transferred to the GDAL/OGR Project Management Committee under the ...

  9. Swizzling (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Swizzling_(computer_graphics)

    In computer graphics, swizzles are a class of operations that transform vectors by rearranging components. [1] Swizzles can also project from a vector of one dimensionality to a vector of another dimensionality, such as taking a three-dimensional vector and creating a two-dimensional or five-dimensional vector using components from the original vector. [2]