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Final Fantasy XIII [b] is a 2009 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360 consoles and later for Windows (in 2014). ). Released in Japan in December 2009 and international in March 2010, it is the thirteenth title in the mainline Final Fantas
2011 – PlayStation 3, Xbox 360 (Final Fantasy XIII-2) 2013 – Android, iOS (Final Fantasy Agito) 2014 – PlayStation 3, Xbox 360 (Lightning Returns: Final Fantasy XIII) 2016 – PlayStation 4, Xbox One (Final Fantasy XV) 2016 – Android, iOS, PC (Final Fantasy Awakening) Notes: Brand name for games thematically connected to Final Fantasy ...
Lightning Returns: Final Fantasy XIII [b] is a 2013 action role-playing game developed and published by Square Enix. A sequel to Final Fantasy XIII-2, it concludes the storyline of Final Fantasy XIII and forms part of the Fabula Nova Crystallis subseries. It was released in 2013 in Japan and 2014 in North America and the PAL regions.
A new trailer for Final Fantasy XIII was shown. Square Enix announced Final Fantasy XIV, due to be released in 2010. Metal Gear Solid: Peace Walker was announced. The PSP Go was featured. New gameplay demos of Uncharted 2: Among Thieves and God of War III were debuted.
Final Fantasy XIII-2 [b] is a 2011 role-playing video game developed and published by Square Enix for the PlayStation 3 and Xbox 360.It was released in 2011 in Japan and 2012 in North America and PAL regions, and was ported to Windows in 2014.
Lightning Returns: Final Fantasy XIII, a sequel to XIII and XIII-2, was released in November 2013 in Japan, and February 2014 in North America and Europe for PS3 and 360. [21] A Windows port was released in 2015. [ 22 ]
Final Fantasy XII was released in 2006 for the PlayStation 2 and uses only half as many polygons as Final Fantasy X, in exchange for more advanced textures and lighting. [140] [141] It also retains the freely rotating camera from XI. Final Fantasy XIII and XIV both make use of Crystal Tools, a middleware engine developed by Square Enix. [142] [143]
Motomu Toriyama (鳥山 求, Toriyama Motomu, born February 9, 1971) is a Japanese game director and scenario writer who has been working for Square Enix since 1994. He initially worked on cutscenes in Bahamut Lagoon and Final Fantasy VII before serving as one of the three directors on Final Fantasy X under Yoshinori Kitase where he was in charge of events, music, voice and motion capture.
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