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1.4 Computer science. 1.5 Cryptography. 1.6 Dictionaries and reference. 1.7 Geography and Astronomy. 1.8 Health. ... Sakai Project - free software; WebAssign; Mathematics
Kahoot! was founded in 2012 by Morten Versvik, as well as a team of co-founders such as Johan Brand, Jamie Brooker and Asmund Furuseth in a joint project with the Norwegian University of Science and Technology, collaborating with professor Alfe Inge Wang to develop the website. [2]
As one of the earliest languages, Lisp pioneered many ideas in computer science, including tree data structures, automatic storage management, dynamic typing, object-oriented programming and the self-hosting compiler, all of which are useful for learning computer science. The name LISP derives from "List Processing language."
In 2015, College Board partnered with Project Lead The Way in an effort to encourage STEM majors. [6] Students who have successfully passed at least three exams (one AP exam, one PLTW exam, and another AP or PLTW exam) are eligible to receive the AP + PLTW Student Recognition for one or more of the following: engineering, biomedical sciences, and computer science.
Early researchers into computer supported brainstorming expressed concern that the simultaneous contribution of multiple ideas would cause information overload and reduce productivity. Studies show that computer supported brainstorming can actually help increase focus, thus increasing effectiveness of virtual sessions over in-person brainstorming.
The Houston Chronicle praised the series for "offer[ing] many and varied academic activities, plenty of play-oriented pursuits, incentives to spur and reward achievement and all the interactive trimmings – cool characters, great 3-D graphics and snappy sound effects", describing the World Kindergarten, 1st Grade and 2nd Grade as superlative ...
A research project conducted by Boise State University, Boise, ID, to determine the effects of a new program provided by Futurekids for 5th-grade students and teachers concluded the "Technology enriched learning environment had an overall positive effect on reducing a student’s anxiety towards computers and raising their level of enjoyment."
Mindstorms: Children, Computers, and Powerful Ideas is a book by computer scientist Seymour Papert, in which he argues for the benefits of teaching computer literacy in primary and secondary education. [1] It was published by Basic Books in 1980, and republished in a new edition by Basic Books in 1993.