enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Intel Graphics Technology - Wikipedia

    en.wikipedia.org/wiki/Intel_Graphics_Technology

    Intel Iris Graphics and Intel Iris Pro Graphics are the IGP series introduced in 2013 with some models of Haswell processors as the high-performance versions of HD Graphics. Iris Pro Graphics was the first in the series to incorporate embedded DRAM. [5] Since 2016 Intel refers to the technology as Intel Iris Plus Graphics with the release of ...

  3. Intel Xe - Wikipedia

    en.wikipedia.org/wiki/Intel_Xe

    Intel Xe expands upon the microarchitectural overhaul introduced in Gen 11 with a full refactor of the instruction set architecture. [19] [4] While Xe is a family of architectures, each variant has significant differences from each other as these are made with their targets in mind.

  4. Intel Arc - Wikipedia

    en.wikipedia.org/wiki/Intel_Arc

    Battlemage (X e 2) is the second-generation X e architecture that debuted with its low power variant in Lunar Lake mobile processors that released in September 2024. [25] On December 3, 2024, Intel announced two Arc B-Series desktop graphics cards based on the X e 2-HPG graphics architecture.

  5. LunarG - Wikipedia

    en.wikipedia.org/wiki/LunarG

    LunarG is developing tools and infrastructure for the Vulkan graphics API, designed to be the successor for OpenGL, [8] with sponsorship from Valve.This includes an open source SDK for Vulkan, released together with the finalised Vulkan 1.0 specification.

  6. Vulkan - Wikipedia

    en.wikipedia.org/wiki/Vulkan

    Vulkan targets high-performance real-time 3D-graphics applications, such as video games and interactive media, and highly parallelized computing.Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to the older OpenGL and Direct3D 11 APIs.

  7. Metal (API) - Wikipedia

    en.wikipedia.org/wiki/Metal_(API)

    Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS , iPadOS , macOS , and tvOS .

  8. Broadwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Broadwell_(microarchitecture)

    In September 2015, Kirk Skaugen, senior vice president and general manager of Intel's Client Computing Group, admitted that skipping desktops with Broadwell was a poor decision. Between the end-of-life for Windows XP in 2014 and the lack of new desktop chips, Intel had not given desktop PC users any good reasons to upgrade in 2015.

  9. IrisVision - Wikipedia

    en.wikipedia.org/wiki/IrisVision

    In 1988, Silicon Graphics introduced the MIPS-based workstation computer, the Personal IRIS series. A few years later, IBM licensed both the graphics subsystem and the (then new) IRIS Graphics Library (IRIS GL) API for their RS/6000 POWERstation line of POWER1-based workstations. IrisVision was an unintended offshoot of SGI's attempts to port ...