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  2. Nibbles (video game) - Wikipedia

    en.wikipedia.org/wiki/Nibbles_(video_game)

    Nibbles was included with MS-DOS version 5.0 and above. Written in QBasic, it is one of the programs included as a demonstration of that programming language. [1] The QBasic game uses the standard 80x25 text screen to emulate an 80x50 grid by making clever use of foreground and background colors, and the ANSI characters for full blocks and half-height blocks.

  3. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Proprietary/CC BY-NC 4.0 (engine/game code) CC BY-NC 4.0: Tales of Game's Studios Source code released to the public under no license on 11 June 2021, upon the cancellation of the game. [3] Barotrauma: 2017 Role-playing video game: restrictive (only mods) [4] Proprietary: Undertow Games / Joonas "Regalis" Rikkonen

  4. QBasic - Wikipedia

    en.wikipedia.org/wiki/QBasic

    QBasic came complete with four pre-written example programs. These were Nibbles, a variant of the Snake game; Gorillas, an artillery game; MONEY MANAGER, a personal finance manager; and RemLine, a Q-BASIC code line-number-removing program. [1]

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Adventure Game Studio: C++: 1997 AGSScript Yes 2D Windows, Linux: Chzo Mythos, Blackwell: Artistic 2.0 Mostly used to develop third-person pre-rendered graphic adventure games, one of the most popular for developing amateur adventure games: Aleph One: C++: 1999 Lua, Marathon markup language Yes 2.5D Windows, Linux, macOS: Aleph One (Marathon ...

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/.../Naming_convention_(programming)

    An alternative is to use underscores; this is common in the C family (including Python), with lowercase words, being found for example in The C Programming Language (1978), and has come to be known as snake case or snail case.

  7. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  8. List of four-dimensional games - Wikipedia

    en.wikipedia.org/wiki/List_of_four-dimensional_games

    This article gives self-sourcing popular culture examples. Please help improve this article by adding citations to reliable sources and remove less pertinent examples. Unsourced or poorly sourced material may be challenged or removed.

  9. Rosetta Code - Wikipedia

    en.wikipedia.org/wiki/Rosetta_Code

    Rosetta Code is a wiki-based programming chrestomathy website with implementations of common algorithms and solutions to various programming problems in many different programming languages. [ 1 ] [ 2 ] It is named for the Rosetta Stone , which has the same text inscribed on it in three languages, and thus allowed Egyptian hieroglyphs to be ...