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During the NES era, he worked on the music for Mega Man 3 (in lieu of Harumi Fujita), Tenchi wo Kurau II, The Little Mermaid, and Darkwing Duck for Capcom. After the NES era, he created the majority of the music for Breath of Fire (video game) , while doing a few pieces for Final Fight 2 , along with a few other projects.
Final Fight is a series of beat 'em up video games by Japanese publisher Capcom, which began with the arcade release of Final Fight in 1989. Set in the fictional Metro City, within the Street Fighter universe, the games focus on a group of heroic vigilantes who fight against the control and various threats of criminal gangs, primarily the Mad Gear Gang.
Final Fight [a] is a 1989 beat 'em up game developed and published by Capcom for arcades.It is the seventh title released for the CP System hardware. Set in the fictional Metro City, the player controls one of three street fighters: former pro wrestler and city mayor Mike Haggar, expert brawler Cody Travers, and modern-day ninja Guy.
Music Ide Yosuke Meijin no Jissen Mahjong: Music with Manami Matsumae: Tiger Road: Music with Tamayo Kawamoto 1988 1943 Kai: Music with several others 1989 Final Fight: Music with several others Strider: Music Willow: Sound programming 1990 Chip 'n Dale: Rescue Rangers: Music Gargoyle's Quest: Music with Yoko Shimomura: Mega Man 3: Music with ...
Mighty Final Fight [a] is a 1993 beat 'em up video game developed and published by Capcom for the Nintendo Entertainment System. It is a spinoff of Capcom's 1989 arcade game Final Fight , which was previously ported to the Super NES .
Final Fight: Streetwise is a 2006 3D beat-'em-up produced by Capcom, released in North America and the PAL region for the PlayStation 2 and Xbox.It was developed by the American team of Capcom Production Studio 8 (the developers of Final Fight Revenge and the Maximo series).
Final Fight 2 (ファイナルファイト2, Fainaru Faito Tsū) is a 1993 beat 'em up game released by Capcom for the Super Nintendo Entertainment System. It is the direct sequel to the 1989 coin-operated arcade game Final Fight , which was previously also released for the SNES.
Poison's first appearance in Final Fight featured her and a palette swap character named Roxy as recurring minor enemies for the player to fight. Named after the band by an unnamed female employee at Capcom, [8] she was designed by Akira Yasuda to contrast against the bigger characters in the game and move about randomly, and were originally intended to utilize backflips to flee.