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A .OBJ file references one or more .MTL files (called "material libraries"), and from there, references one or more material descriptions by name. .MTL files are ASCII text that define the light reflecting properties of a surface for the purposes of computer rendering, and according to the Phong reflection model. The standard has widespread ...
The OBJ file format, developed by Wavefront Technologies in the 1980s, is widely used for representing 3D models. Originally designed for visual effects and animation, OBJ was adapted for FDM printing due to its ability to contain multi-color info and its open source nature.
Shapes can be imported in three formats: STL and OBJ for 3D, and 2-dimensional SVG shapes for extruding into 3D shapes. Tinkercad exports models in STL or OBJ formats, ready for 3D printing. Tinkercad also includes a feature to export 3D models to Minecraft Java Edition, [11] and also offers the ability to design structures using Lego bricks. [12]
It is part of the Substance 3D suite of tools designed for 3D digital content creation, specifically focusing on editing and sculpting 3D models. [ 1 ] [ 2 ] History
With rare exceptions, each program saves data files (2D and 3D drawings and 3D solid models) in its own native file format. Since major CAD programs are expensive—several thousand dollars or more—and require great skill and time to master, it is common for individuals and companies to own just one type of program.
The primary purpose of Away Builder is exporting 3D model packages for the Away3D engine. [5] It supports the compressed AWD binary format, enabling smaller sizes for 3D models than ASCII-based formats such as OBJ. The Away Extension's plugin enables exporting 2D and 3D content from Adobe Animate into Away3D or AwayJS. [14]
The Embarcadero Delphi compiler used this format when generating obj files for C++. It was the only format of object files that could be linked to a program or unit written in Object Pascal prior to version XE2 of Delphi, which introduced support of COFF format, along with 64-bit Windows target.
ZModeler (or Zanoza Modeler) is a 3D modeling application developed by Oleg Melashenko.It is aimed at modelers who model vehicles and other objects for computer games such as Euro Truck Simulator, UK Truck Simulator, American Truck Simulator, 18 Wheels of Steel, Grand Theft Auto series, Empire Earth 2, Midtown Madness, or similar video games.