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  2. Nvidia G-Sync - Wikipedia

    en.wikipedia.org/wiki/Nvidia_G-Sync

    G-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. [1] G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device (graphics card/integrated graphics) rather than the outputting device adapting to the display ...

  3. Camera interface - Wikipedia

    en.wikipedia.org/wiki/Camera_interface

    The camera interface's parallel interface consists of the following lines: 8 to 12 bits parallel data line These are parallel data lines that carry pixel data. The data transmitted on these lines change with every Pixel Clock (PCLK). Horizontal Sync (HSYNC) This is a special signal that goes from the camera sensor or ISP to the camera interface ...

  4. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    Nvidia and AMD video adapters provide an 'Adaptive Vsync' option, which will turn on vertical synchronization only when the frame rate of the software exceeds the display's refresh rate, disabling it otherwise. That eliminates the stutter that occurs as the rendering engine frame rate drops below the display's refresh rate. [4]

  5. Wireless security camera - Wikipedia

    en.wikipedia.org/wiki/Wireless_security_camera

    Currently, the majority of wireless security cameras operate on the 2.4 GHz frequency. Most household routers, cordless phones, video game controllers, and microwaves operate on the 2.4 GHz frequency and may cause interference with a wireless security camera. The main difference between 2.4 and 5 GHz frequencies is range.

  6. Dell G Series - Wikipedia

    en.wikipedia.org/wiki/Dell_G_Series

    2.4 GHz quad-core Core i5-9300H, up to 4.1 GHz, 8 MB L3 cache; 2.5 GHz hexa-core Core i7-9750H, up to 4.5 GHz, 12 MB L3 cache; 128 GB / 256 GB / 512 GB M.2 PCIe NVMe SSD NVIDIA. GeForce GTX 1050 with 3 GB GDDR5 memory GeForce GTX 1650 with 4 GB GDDR5 memory GeForce GTX 1660 Ti Max-Q with 6 GB GDDR6 memory

  7. Multisync monitor - Wikipedia

    en.wikipedia.org/wiki/Multisync_monitor

    On the IBM PC, these were signaled from the graphics card to the monitor through the polarities of one or both H- and V-sync signals sent by the video adapter. [ 5 ] Later designs supported a continuous range of scan frequencies, such as the NEC Multisync which supported horizontal scan rates from 15 to 31 kHz [ 4 ] derived from the sync signal ...

  8. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    The range of refresh rates supported by the standard is based on the capabilities reported by the display. [5] FreeSync can be enabled automatically by plug and play, making it transparent to the operating system and end user. FreeSync is not limited to only AMD graphics cards, FreeSync is also compatible with select Nvidia graphics cards and ...

  9. Flash synchronization - Wikipedia

    en.wikipedia.org/wiki/Flash_synchronization

    Cameras designed for use with flash bulbs generally had one or more of S (slow) sync, M (medium) sync, F (fast) sync, or FP/FPX (flat peak) sync, designed for use with corresponding bulb types. These sync modes close the contacts a few milliseconds before the shutter is open, to give the flashbulb time to reach peak brightness before exposing ...