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  2. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The syntax of Java is the set of rules defining how a Java program is written and interpreted. The syntax is mostly derived from C and C++. Unlike C++, Java has no global functions or variables, but has data members which are also regarded as global variables. All code belongs to classes and all values are objects.

  3. Dynamic array - Wikipedia

    en.wikipedia.org/wiki/Dynamic_array

    Dynamic arrays overcome a limit of static arrays, which have a fixed capacity that needs to be specified at allocation. A dynamic array is not the same thing as a dynamically allocated array or variable-length array, either of which is an array whose size is fixed when the array is allocated, although a dynamic array may use such a fixed-size ...

  4. Memento pattern - Wikipedia

    en.wikipedia.org/wiki/Memento_pattern

    Memento pattern. The memento pattern is a software design pattern that exposes the private internal state of an object. One example of how this can be used is to restore an object to its previous state (undo via rollback), another is versioning, another is custom serialization. The memento pattern is implemented with three objects: the ...

  5. List of Java bytecode instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_Java_bytecode...

    The Java bytecode is generated from languages running on the Java Platform, most notably the Java programming language. Note that any referenced "value" refers to a 32-bit int as per the Java instruction set. Mnemonic. Opcode (in hex) Opcode (in binary) Other bytes [count]: [operand labels] Stack [before]→ [after] Description. aaload.

  6. Factory method pattern - Wikipedia

    en.wikipedia.org/wiki/Factory_method_pattern

    In object-oriented programming, the factory method pattern is a design pattern that uses factory methods to deal with the problem of creating objects without having to specify their exact classes. Rather than by calling a constructor, this is accomplished by invoking a factory method to create an object. Factory methods can be specified in an ...

  7. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    In computer science, an array is a data structure consisting of a collection of elements (values or variables), of same memory size, each identified by at least one array index or key. An array is stored such that the position of each element can be computed from its index tuple by a mathematical formula. [ 1 ][ 2 ][ 3 ] The simplest type of ...

  8. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    An iterator allows a consumer to process each element of a collection while isolating the consumer from the internal structure of the collection. [ 2 ] The collection can store elements in any manner while the consumer can access them as a sequence. In object-oriented programming, an iterator class is usually designed in tight coordination with ...

  9. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection. In mathematical terms, an associative array is a function with finite domain. [ 1 ] It supports 'lookup', 'remove', and 'insert ...