Search results
Results from the WOW.Com Content Network
In most computer programming languages, a while loop is a control flow statement that allows code to be executed repeatedly based on a given Boolean condition. The while loop can be thought of as a repeating if statement .
In computer science, the event loop (also known as message dispatcher, message loop, message pump, or run loop) is a programming construct or design pattern that waits for and dispatches events or messages in a program. The event loop works by making a request to some internal or external "event provider" (that generally blocks the request ...
Functions with promises also have promise aggregation methods that allow the program to await multiple promises at once or in some special pattern (such as C#'s Task.WhenAll(), [1]: 174–175 [13]: 664–665 which returns a valueless Task that resolves when all of the tasks in the arguments have resolved). Many promise types also have ...
In computer programming, foreach loop (or for-each loop) is a control flow statement for traversing items in a collection. foreach is usually used in place of a standard for loop statement . Unlike other for loop constructs, however, foreach loops [ 1 ] usually maintain no explicit counter: they essentially say "do this to everything in this ...
The loop counter is used to decide when the loop should terminate and for the program flow to continue to the next instruction after the loop. A common identifier naming convention is for the loop counter to use the variable names i , j , and k (and so on if needed), where i would be the most outer loop, j the next inner loop, etc.
C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms. C# encompasses static typing, [ 16 ] : 4 strong typing , lexically scoped , imperative , declarative , functional , generic , [ 16 ] : 22 object-oriented ( class -based), and component-oriented programming disciplines.
Inline vs. prologue – an inline comment follows code on the same line and a prologue comment precedes program code to which it pertains; line or block comments can be used as either inline or prologue
C# has a static class syntax (not to be confused with static inner classes in Java), which restricts a class to only contain static methods. C# 3.0 introduces extension methods to allow users to statically add a method to a type (e.g., allowing foo.bar() where bar() can be an imported extension method working on the type of foo).