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Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.
Fixed items, determined essential for game progress, may also drop alongside random loot. [2] In single-player games, loot is often obtained as treasure through exploration or looted from defeated enemies, [1] and loot is considered distinct from items purchased from in-game shops. In multiplayer games, loot may be provided in such a manner ...
Chess960, also known as Fischer Random Chess, is a chess variant that randomizes the starting position of the pieces on the back rank. It was introduced by former world chess champion Bobby Fischer in 1996 to reduce the emphasis on opening preparation and to encourage creativity in play.
Bertrand's box paradox: the three equally probable outcomes after the first gold coin draw. The probability of drawing another gold coin from the same box is 0 in (a), and 1 in (b) and (c). Thus, the overall probability of drawing a gold coin in the second draw is 0 / 3 + 1 / 3 + 1 / 3 = 2 / 3 .