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  2. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    [3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5] It serves as the interface between the virtual reality hardware and software [6] and is implemented by SteamVR. [7] Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. [5]

  3. Universal Windows Platform apps - Wikipedia

    en.wikipedia.org/.../Universal_Windows_Platform_apps

    Universal Windows Platform (UWP) apps [1] (formerly named Windows Store apps, Metro-style apps and Modern apps) [2] are applications that can be used across all compatible Microsoft Windows devices. They are primarily purchased and downloaded via the Microsoft Store , Microsoft's digital application storefront.

  4. Universal Windows Platform - Wikipedia

    en.wikipedia.org/wiki/Universal_Windows_Platform

    Windows Bridge for Android (codenamed "Astoria") was a runtime environment that would allow for Android apps written in Java or C++ to run on Windows 10 Mobile and published to Microsoft Store. Kevin Gallo, technical lead of Windows Developer Platform, explained that the layer contained some limitations: Google Mobile Services and certain core ...

  5. Microsoft Store - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Store

    Windows 10 was released with an updated version of the Windows Store, which merged Microsoft's other distribution platforms (Windows Marketplace, Windows Phone Store, Xbox Video and Xbox Music) into a unified store front for Windows 10 on all platforms, offering apps, games, music, film, TV series, [13] [14] themes, [15] and ebooks. [16]

  6. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    Collabora Monado Runtime for GNU/Linux, with the release of version 21.0.0 in February 2021 [15] HTC VIVE Cosmos and VIVE Focus 3, part of HTC's VIVERSE ecosystem [16] Magic Leap 2 [17] Meta's PC platform and its Quest line of devices, with full support OpenXR 1.0 added in July 2021 [18] [19] Microsoft HoloLens 2 and the Windows Mixed Reality ...

  7. WebXR - Wikipedia

    en.wikipedia.org/wiki/WebXR

    WebXR Device API is a Web application programming interface (API) [1] [2] that describes support for accessing augmented reality and virtual reality devices, such as the HTC Vive, Oculus Rift, Meta Quest, Google Cardboard, HoloLens, Apple Vision Pro, Android XR-based devices, Magic Leap or Open Source Virtual Reality (OSVR), in a web browser.

  8. Open Source Virtual Reality - Wikipedia

    en.wikipedia.org/wiki/Open_Source_Virtual_Reality

    Open Source Virtual Reality (OSVR) was an open-source software project that aimed to enable headsets and game controllers from all vendors to be used with any games developed by Razer and Sensics. It was also a virtual reality headset that claimed to be open-source hardware using the OSVR software.

  9. VRChat - Wikipedia

    en.wikipedia.org/wiki/VRChat

    VRChat is also capable of running in "desktop mode" without a VR headset, which is controlled using either a mouse and keyboard, gamepad, or touchscreen device. Some limitations exist in desktop mode, such as the inability to freely move an avatar's limbs, [ 6 ] or perform interactions that require more than one hand.

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