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  2. Hex map - Wikipedia

    en.wikipedia.org/wiki/Hex_map

    The Battle for Wesnoth, a hex grid based computer game. A hex map, hex board, or hex grid is a game board design commonly used in simulation games of all scales, including wargames, role-playing games, and strategy games in both board games and video games. A hex map is subdivided into a hexagonal tiling, small regular hexagons of identical size.

  3. Hexagonal Efficient Coordinate System - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_Efficient...

    The Hexagonal Efficient Coordinate System (HECS), formerly known as Array Set Addressing (ASA), is a coordinate system for hexagonal grids that allows hexagonally sampled images to be efficiently stored and processed on digital systems. HECS represents the hexagonal grid as a set of two interleaved rectangular sub-arrays, which can be addressed ...

  4. Template:Dual hexagonal tiling table - Wikipedia

    en.wikipedia.org/wiki/Template:Dual_hexagonal...

    This page was last edited on 15 September 2024, at 20:38 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.

  5. Campaign Hexagon System - Wikipedia

    en.wikipedia.org/wiki/Campaign_Hexagon_System

    Campaign Hexagon System is a booklet presenting more than 60 blank hex grids. Each page contains a rectangular hexagonal tessellation consisting of roughly 1000 small hexes, with a large hex superimposed over this grid to represent a distance of 5 miles across flat land. The booklet includes additional guidelines to assist with a fantasy ...

  6. File:Hexagonal tiling.svg - Wikipedia

    en.wikipedia.org/wiki/File:Hexagonal_tiling.svg

    to hexagon repeat 6 [forward 25 right 60] end penjoint “ miter ” hideturtle fillcolor “ white ” pensize 2 right 90; picture “ hexagon. svg ” [; from libo 4.1.1 picture [repeat 5 [repeat 2 [repeat 3 [hexagon penup forward 75 pendown] right 120 penup forward 25 right 60 pendown] penup left 120 forward 25 right 60 forward 25 right 60 ...

  7. Hexagonal tiling - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_tiling

    In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of {6,3} or t {3,6} (as a truncated triangular tiling).

  8. Hexagonal sampling - Wikipedia

    en.wikipedia.org/wiki/Hexagonal_sampling

    Consistent connectivity of hexagonal grids: In a hexagonal grid, we can define only a background of 6 neighborhood samples. However, in a square grid, we can define a background of 4 or 8 neighborhood samples (if diagonal connectivity is permitted). Because of the absence of such a choice in Hexagonal grids, efficient algorithms can be designed.

  9. Wikipedia:Blank maps - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:Blank_maps

    Image:Canada_blank_map.svg — Canada. File:Blank US Map (states only).svg — United States (including Alaska and Hawaii). Each state is its own vector image, meaning coloring states individually is very easy. File:Blank USA, w territories.svg – United States, including all major territories.