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Classes are used sometimes used as or with namespaces. In programming languages that don't support namespaces (e.g., JavaScript) but do support classes and objects, classes are often used to substitute for namespaces. These classes are usually not instantiated and consist exclusively of static members.
The java.lang.Class [2] class is the basis of more advanced introspection. For instance, if it is desirable to determine the actual class of an object (rather than whether it is a member of a particular class), Object.getClass() and Class.getName() can be used:
A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method.The syntax for reading and writing of properties is like for fields, but property reads and writes are (usually) translated to 'getter' and 'setter' method calls.
The class defines the data format or type (including member variables and their types) and available procedures (class methods or member functions) for a given type or class of object. Objects are created by calling a special type of method in the class known as a constructor .
Classes can be derived from one or more existing classes, thereby establishing a hierarchical relationship between the derived-from classes (base classes, parent classes or superclasses) and the derived class (child class or subclass) . The relationship of the derived class to the derived-from classes is commonly known as an is-a relationship. [21]
Common programming languages like Python, [3] PHP, [4] JavaScript, [citation needed] C++ and Java support assertions by default, which can be used to define class invariants. A common pattern to implement invariants in classes is for the constructor of the class to throw an exception if the invariant is not satisfied.
Python. The use of the triple-quotes to comment-out lines of source, does not actually form a comment. [19] The enclosed text becomes a string literal, which Python usually ignores (except when it is the first statement in the body of a module, class or function; see docstring). Elixir
In some languages, notably those influenced by Modula-3 (including Python and Go), modules are objects, and scope resolution within modules is a special case of usual object member access, so the usual method operator . is used for scope resolution.