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Quasi-sociable numbers or reduced sociable numbers are numbers whose aliquot sums minus one form a cyclic sequence that begins and ends with the same number. They are generalizations of the concepts of betrothed numbers and quasiperfect numbers. The first quasi-sociable sequences, or quasi-sociable chains, were discovered by Mitchell Dickerman ...
For any other node, the Strahler number is defined recursively from the Strahler numbers of its children. In a binary tree, if two children have different Strahler numbers, the Strahler number of their parent is the larger of the two child numbers. But if two children have equal Strahler numbers, their parent has a number that is greater by one.
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The period of the sequence, or order of the set of sociable numbers, is the number of numbers in this cycle. If the period of the sequence is 1, the number is a sociable number of order 1, or a perfect number—for example, the proper divisors of 6 are 1, 2, and 3, whose sum is again 6.
The Fischer random chess numbering scheme can be shown in the form of a simple two-tables representation. Also a direct derivation of starting arrays exists for any given number from 0 to 959. This mapping of starting arrays and numbers stems from Reinhard Scharnagl and is now used worldwide for Fischer random chess.
The length of a branch is the ordinal that is order isomorphic to the branch. For each ordinal α, the α-th level of T is the set of all elements of T of height α. A tree is a κ-tree, for an ordinal number κ, if and only if it has height κ and every level has cardinality less than the cardinality of κ.
Various height-balanced binary search trees were introduced to confine the tree height, such as AVL trees, Treaps, and red–black trees. [5] The AVL tree was invented by Georgy Adelson-Velsky and Evgenii Landis in 1962 for the efficient organization of information. [6] [7] It was the first self-balancing binary search tree to be invented. [8]
The order of operations, that is, the order in which the operations in an expression are usually performed, results from a convention adopted throughout mathematics, science, technology and many computer programming languages. It is summarized as: [2] [5] Parentheses; Exponentiation; Multiplication and division; Addition and subtraction