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  2. Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Adaptive_music

    Adaptive music is music which changes in response to real-time events or user interactions, found most commonly in video games. [1] It may change in volume, arrangement , tempo , and more. Adaptive music is a staple within the role-playing game genre, often being used to change the tone and intensity of music when the player enters and leaves ...

  3. List of fan wikis - Wikipedia

    en.wikipedia.org/wiki/List_of_fan_wikis

    Wikia then began to assimilate independent fan wikis, such as Memory Alpha (a Star Trek fan wiki) and Wowpedia (a World of Warcraft fan wiki). [7] In the late 2010s—after Fandom and Gamepedia were acquired and consolidated by the private equity firm TPG Inc.—several wikis began to leave the service, including the RuneScape, Zelda, and ...

  4. List of YouTube features - Wikipedia

    en.wikipedia.org/wiki/List_of_YouTube_features

    [75] [76] In response, YouTube co-founder Jawed Karim posted the question "why the fuck do I need a google+ account to comment on a video?" on his YouTube channel to express his negative opinion of the change. [77] The official YouTube announcement [78] received 20,097 "thumbs down" votes and generated more than 32,000 comments in two days. [79]

  5. iMUSE - Wikipedia

    en.wikipedia.org/wiki/IMUSE

    iMUSE (Interactive Music Streaming Engine) is an interactive music system used in a number of LucasArts video games.The idea behind iMUSE is to synchronize music with the visual action in a video game so that the audio continuously matches the on-screen events and transitions from one musical theme to another are done seamlessly.

  6. Chance Thomas - Wikipedia

    en.wikipedia.org/wiki/Chance_Thomas

    Chance was also an innovator in video games. He led the design and implementation of one of the world's first successful adaptive music systems based on digital audio streams (1997). [12] He also pioneered new techniques for composing game music, including ambient set matrices (1996) and interactive scoring maps (2001). [5]

  7. Talk:Adaptive music - Wikipedia

    en.wikipedia.org/wiki/Talk:Adaptive_music

    Dynamic music → Adaptive music – The article is about music which adapts to the circumstances of its playback (namely in the video games.) "Dynamic music" (the current title of the article) is related to the quality of music that has to do with Dynamics (music) and not with the adaptiveness of the music material. "Adaptive music" is the ...

  8. Glossary of video game terms - Wikipedia

    en.wikipedia.org/wiki/Action_point

    adaptive music Game music which changes and reacts to the actions of the player and state of the game in an attempt to better reflect the game atmosphere. [10] adaptive AI A form of artificial intelligence which takes data based on how the player performs and uses it to learn to better counter the player. [citation needed] add-on See ...

  9. Nightcore - Wikipedia

    en.wikipedia.org/wiki/Nightcore

    The song became an internet meme after the nightcore version was posted to YouTube by a user known as Andrea, who was known as an Osu! player. [13] [better source needed] From there, the music rose in popularity with more people applying the nightcore treatment to more non-dance genres such as pop music and hip hop.