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Alexey Pajitnov (right) with Dutch games publisher Henk Rogers, who helped place the game on every Game Boy. With Project Natal, Uncharted 2, Metroid: Other M, Scribblenauts, and everything else ...
Alexey Leonidovich Pajitnov [a] (born April 16, 1955) [1] is a Russian and American computer engineer and video game designer. [2] He is best known for creating, designing, and developing Tetris in 1985 while working at the Dorodnitsyn Computing Centre under the Academy of Sciences of the Soviet Union (now the Russian Academy of Sciences). [3]
Tetris is a 1988 video game published by Spectrum HoloByte in the United States and Mirrorsoft in the United Kingdom. It was the first commercial release of Tetris, a puzzle game developed in the Soviet Union in the mid-1980s, and was released on multiple home personal computer systems.
The plot follows Henk Rogers of Bullet-Proof Software, who becomes interested in the game Tetris, created by Alexey Pajitnov, during an electronics show. Desperate to obtain handheld console rights for Nintendo, he takes trips between Japan, the United States, and Russia to win legal battles over the game's ownership.
The film integrates a fair amount of Tetris gameplay footage and strategy, including backstories of the individual gamers, and also features a special messages and interviews from Tetris developer Alexey Pajitnov, Former Twin Galaxies Senior Referee Mr. Kelly R. Flewin, multi-platform champion gamer Chris Tang, and a special appearance by The ...
Tetris (Russian: Тетрис) [a] is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. Players complete lines by moving tetrominoes, which descend onto the playing field. The completed lines disappear and grant the player points, and the player can proceed to fill the vacated spaces.
ELORG was a partner in The Tetris Company which licenses the Tetris name to game companies, along with Tetris creator Alexey Pajitnov and businessman Henk Rogers. Elorg was a 50 percent owner in the company until Rogers and Pajitnov bought ELORG's remaining rights around 2005. [13] [14]
The editors wrote that it "proved that [Pajitnov] was more than just the king of the simple game." [3] It was a runner-up for Computer Games Strategy Plus ' s 1999 "Classic Game of the Year" award and Computer Gaming World ' s 1999 "Puzzle/Classics Game of the Year" award. [4] [5] The Electric Playground named it the best computer puzzle game ...